Jump to content

How to merge mods?


temnix

Recommended Posts

People often merge mods to remove conflict, as I understand it. At least if you're talking about conflicts between appearance related mods (The Cosmetic Compilation conflicts with freakin' everything that adds eyes or hair or races).
Link to comment
Share on other sites

People often merge mods to remove conflict, as I understand it. At least if you're talking about conflicts between appearance related mods (The Cosmetic Compilation conflicts with freakin' everything that adds eyes or hair or races).

 

That was my experience, yes. I wonder how the conflicts are resolved in a merged mod, though? What overwrites what? I'd like to, for example, combine a few files from Natural Environments, not Natural Water, with a different water replacer I have. Shouldn't be a conflict there, but who knows?

Link to comment
Share on other sites

@SickleYield

 

I've been using OBMM for a while ... its a great tool for managing mods. But I've searched high and low and clicked left and right and I haven't got a clue where the "merge" function you talk about is :huh: . I can't even find the word "merge" in OBMM FAQ or help. Any chance of some more specifics ...

Link to comment
Share on other sites

I think I figured it out. OBMM can't merge mods. Another tool by the same author can do "brute force merging" - which doesn't sound very good. I think the entries in plugins get overwritten there. The normal tool for merging, where the entries are added instead of overwritten is the TES4 Plugin utility.

 

I just wished I could select two mods in the window there. :(

Link to comment
Share on other sites

Whoops. Please accept my apology. It WAS Tes4Plugin that I used. I just use OBMM for so much other stuff that I assumed it was that one.

 

Seriously, though, I've used Tes4Plugin with no problems at all.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...