HiddenLurker Posted January 19, 2011 Share Posted January 19, 2011 Hey there guys, I am really really new & noob in modding in general, hence I require some assistance! Ok lets say I created an NPC called Bob, who is supposed to give me this quest of retrieving his lost gun, called Bob's gun AND his lost armor, called Bob's armor. So how do I 'update' the quest to direct the player to the armor after I have collected his gun? Doesnt matter if the gun is at South-West corner of the map while the armor is at the other side of the map, say, North-East corner of the map? Thanks for any help and input! Link to comment Share on other sites More sharing options...
davidlallen Posted January 19, 2011 Share Posted January 19, 2011 I think you are asking how to put quest markers onto the map, so that at this stage of the quest, there are two map markers showing the location of the gun and the armor. If that is correct, in the quest dialog, choose the objectives tab. As you add each objective, you can point out multiple objects for quest markers. You will use a button which says "select in render window", and then the render window cursor will change to a crosshair. When you move the mouse over your gun and armor, the crosshair will turn white, then you can double click. If the cursor stays red, then you need to find your object definition and click the checkbox which says "Persistent reference" (you may want to check that first.) Link to comment Share on other sites More sharing options...
HiddenLurker Posted January 19, 2011 Author Share Posted January 19, 2011 Okay, thanks, but what if, say, Bob only knows the location of where his gun is, and the gun also contains a note with it, showing the location of his armor. How do i do that? You walk to the location of the gun, collect it, a notice appears on your screen informing you the location of the armor, and the quest updates to ask the player to go to the armor, previously it was asking the player to go to the weapon. Thanks for the help, I'll give you a kudos for all your help when this is done.. Link to comment Share on other sites More sharing options...
davidlallen Posted January 19, 2011 Share Posted January 19, 2011 Have you read through the basic quest tutorial at geck.bethsoft.com? It explains the ideas of quest stages and conditions. Link to comment Share on other sites More sharing options...
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