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Vvardenfell LOD Issues


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Hi! My Level Designer and I have recently noticed quite an annoying issue with distant objects while creating Vvardenfell. Mainly, it seems like buildings and other large structures don't seem to display any LOD textures whatsoever, and only show the blue mesh while viewed from afar. We've tried everything we can to fix this, but the problem yet remains. I would be most appreciative if anyone could provide some advice on resolving this issue. Thanks!

 

http://i1383.photobucket.com/albums/ah291/flamesymphony1/unnamed_zpswdt1bzrd.jpg

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Lulz

 

Did you move the new dds from source into your folder, and did you extract the dds texture files correctly and convert to tga?

Do you have any new LOD models or are they all stock vanilla+DLC ones?

Any new trees as well?

Worldpsace size built into the esp or region dictated?

 

 

I ask because I'm about to offer something on condition of you buying me a f'ing pizza, I run the LOD for a couple of projects and have a entire data folder set aside with literally every goddamn LOD object etc as well as a metric shitton of custom trees, your esp is all I need to run all your LOD for terrain and objects, can pack and throw it back at ya in a zip

 

You follow this to a T it generally works, have to get creative for custom trees meshes etc and he doesnt cover dlc's etc or worldspace size lockin with region or on creation like I did with Tesannwyn

Also in order to get landscape textures to work you have to basically make a copy of each of the textures and point the landscape brush thingy at it, s#*! I did well in excess of a year ago so ya don't remember it all perfectly

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Both my level designer and I are incorruptable! On a more serious note, thanks for the video. I'll contact you on Skype shortly.

 

I have no idea; I'll ask him.

 

We use Oblivion Gates in the Oblivion Crisis level of the Vortex of Time:

 

http://www.nexusmods.com/skyrim/mods/18957/?

 

We use trees from Dawnguard and Dragonborn I believe, and also from this resource:

 

http://www.nexusmods.com/skyrim/mods/19268/?

 

I think he built it into the ESP, but I could be wrong.

Edited by mlee3141
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