Lyssinna Posted June 1, 2015 Share Posted June 1, 2015 So as part of the Manehattan Project, I'm creating a very high-tech facility based around weapons and armor R&D. The Old World Blues utility tilesets are perfect for them with the glowing wires and grates. However, I found that only the X13 Tileset (Blue) was really ever complete. There's about 4-5 pieces of the X8 (Green) Tileset and only about 2-3 of the Red Tileset for the Forbidden Zone. How easy/difficult/insane would it be to recolor the lights of these Utility Tilesets? (Namely, redo the X13 to have green, red and potentially other colors such as orange, purple and yellow) I have about six "sectors" in this facility and I'd dearly love to have each of them have unique coloring. Any suggestions? Link to comment Share on other sites More sharing options...
ManehattanProject Posted July 2, 2015 Share Posted July 2, 2015 In case anyone comes across this issue, it's actually not a texture, but an emitter within the model .nifs themselves. Depending on the model, there can be either 1 or 2 emitters that need to be changed to have the correct effect. At a later date, I will be releasing a series of these for those who want to use them. Link to comment Share on other sites More sharing options...
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