Corejob Posted January 21, 2011 Share Posted January 21, 2011 Noob question: I am having a problem getting some mods I made to a weapon nif show up in game. I copy/pasted a branch from another nif into the current one. Everything displays fine in Nifskope, but the add on is not showing up in GECK for FNV. Any ideas? Link to comment Share on other sites More sharing options...
baduk Posted January 21, 2011 Share Posted January 21, 2011 Hi! So i take it u are making a gun modification? And the part u are adding is not one of the animated components?Make sure nifskope view menu is showing block list with treeview display and block details window. Ok, so u export your part for modification of weapon, Ur exported nif is having a bsfadenode root? Then look at bsshaderpplightingproperty for the nitristrips block and make sure its default shader with just empty and unknown 31 shader flags. I think that it lets you then copy the entire block over to the existing weapon nif. Ive been doing things different tho, I use right click on bsfadenode root > node > add node > nitristrips then i add bsshaderpplightingproperty and nimaterialproperty. then copy just the nitristripsdata from the exported nif into where it says data geometry data ptr there in the block details of the nitristrips block u added.Then copy the bsshadertextureset over to the textureset field in the bsshaderpplightingproperty, then set the shader and shader flags as i explained above. Try doing that process, if it didnt work for u try the other way, then if its not working please post screenshots of your nif file and we can see if there is some other problem going on. Link to comment Share on other sites More sharing options...
davidlallen Posted January 21, 2011 Share Posted January 21, 2011 I am not an expert, but isn't this an archive invalidation problem? You have your modified copy of a base weapon, but the game is loading the copy from the bsa. Link to comment Share on other sites More sharing options...
Corejob Posted January 21, 2011 Author Share Posted January 21, 2011 Baduk, thanks!! When I pasted in the branch I was not adding it to the bsfadenode root. Problem solved. Link to comment Share on other sites More sharing options...
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