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Trouble Exporting/Importing Cutsom Mesh


Zolariel

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Hi everyone,

 

I am really new to modding, but I have taken on the ambitious project of creating a house in the sky. I sculpted a rock in Zbrush (For decoration purposes) and imported it into 3ds max 9 as an .obj. I then followed This Tutorial on Collision to the word to make a collision for my rock. However, I find when I try to export my rock as a .nif, it crashes.

 

The steps I take are

 

-Importing the rock into 3ds max

-Making it a collapsible mesh

-resetting X form

 

and then following the tutorial. I found that the tutorial worked on some other simpler objects but every time I try to export my rock out, it crashes. Any ideas why?

 

This is what my rock looks like:

 

http://i1211.photobucket.com/albums/cc433/Somatrasiel/Mod%20Progress/3dsmax2011-01-2215-01-46-94.jpg

 

Any help would be greatly appreciated!

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