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how...?:(


aprentice12345

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Honetly, I don't know how else to explain it. The steps tell you exactly what to do.

 


  •  
  • Choose a file
  • Rename it appropriately, as listed.
  • Place the file in appropriate folder, as listed.

 

That's it. You're simply renaming and replacing a file. There's not much more to be said really.

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Okay, aprentice12345, would you consider yourself computer literate? Or do you just find the directions confusing? The uploader said he wasn't "good at English".

 

 

I don't use this mod, so I can't tell you what to do with each file. But from the directions it looks like you have two options:

 

1. If you want the animation replacer to apply to every actor, you look for the animation you want to replace, rename it to the correct name it needs to be, and then put it in the proper location in your Data folder, which seems to be "meshes/characters/_male".

 

2. If you want just have a certain character use it, you have to put it in "meshes/characters/specialanims without renaming it, and then you have to open up the CS and edit that character to use the new animation.

 

 

I can see what is confusing about it to you. I didn't know what he meant by "rename a file". What file? Any file? It makes no sense until you remember that his English is limited. He probably meant "rename the file", which would be the one you're replacing.

 

 

Does this help? I'm not sure I'm right either.

 

 

And remember, if you don't like what it looks like, just delete it from your Data folder. You didn't actually "replace" the old one. It's inside the meshes.bsa file. The game will use it again.

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