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Alchemy Help


Videniofthesith

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I have created my own mods with my own set of ingredients, I want to use them ingredients in Alchemy to create a poison I created also. So the player can harvest the ingredients, then make the poison themselves. Only, I can't find a way to do that. Any ideas if it is even possible?
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wait, what exactly are you asking??

 

you have created your own ingredients, and they can't be used for alchemy for some reason??

or do you want that a combination of these specific ingredients will create a specific type of poison??

 

because if it's the second, then i don't think it's possible (at least not like this)

however, you can make a chest, that if you put inside of it 1 of each of these ingredients, you will get 1 bottle of your poison (if this is what you are looking for)

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Yeah, the second one. How would I go about creating this chest? I guess it would be scripted, but I don't know much about scripting just yet, hardly anything. Do you have a link or something that will explain this?
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well, this page has quite a lot of scripting information, but it won't give you the specific script you need to write

 

i'm afraid that on this, you would either have to ask for help from someone who knows scripting, or look through the commands and functions, and find what you are looking for

 

however, i can give you one advice, and that is how i would approach this script

i would make a script that happens when you open the chest (or close it, if it's possible) that would check if the chest has in it the needed ingredients, and if so, removes them, and puts in it 1 bottle of the poison

 

or, you could maybe do it better, by making an activator, that when activates, checks your inventory for the items, and if they are found, removes them for 1 bottle of the poison

as a replacement for just getting the poison to your inventory, you could make another activator, that one you make one of these poisons, you see a bottle next to the item you used (i know this can be done, but not sure how)

 

i'm afraid i can't offer you much more than this, as my scripting experience is slim at best

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Well dang, I hope I can get this working. I was in hopes you could tell me how lol. I will look over the site but I doubt I am going to be able to make it work without a setup to follow.
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well, you can use this function to check for the amount of items in the inventory, which you will have to do

 

then use this function to remove the items from the inventory, and this function to add the poison to the inventory

 

if you choose to go with an activator, then you need to check your own inventory, and the block type should be OnActivate

 

as for how to write the script itself, look at the script tutorials on this site, they should give you a general idea of how the script should look

and i'm sure the checks are quite obvious (if the character has at least 1 item of each ingredient, do the process)

 

i hope this helps some more

 

good luck :)

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