Andyno Posted January 24, 2011 Share Posted January 24, 2011 The topic title is self-explaining. My interior cell is completly silent (I don't count the ambient music - it works fine). Firstly I was thinking that the problem is in my audio file so I tried both *.wav and *.mp3 formats and also many different compression options. But later I found out there's some problem with my cell because no matter what music I choose, there's nothing to hear. Link to comment Share on other sites More sharing options...
Riven1978 Posted January 25, 2011 Share Posted January 25, 2011 did you look under "editing the cell" and place the file you want in it? If so then you could check the attenuation settings for that file, sorry if you tired those (you didn't mention them is why i ask) they were the two common mistakes i have helped other people with. Link to comment Share on other sites More sharing options...
Andyno Posted January 25, 2011 Author Share Posted January 25, 2011 Thanks for reply.Attenuation settings? There's no such option for the "Music type" feature. I just followed this tutorial...http://www.The Link is Not Allowed/tutorials/article/11-adding-music-to-play-in-your-world-space/... with the difference this is not for the World Space but for the Interior Cell. I forgot to mention that I don't want a Radio Station or anything like that. All I need is a background music that plays in interior cells (DefaultDungeon for example). Link to comment Share on other sites More sharing options...
Riven1978 Posted January 25, 2011 Share Posted January 25, 2011 alright I was having issues with this as well in my Freddy mod for the Crystal Lake area, my problem was the sound format make sure your music file is Mono, 44.1 kHz, 192 kbps (i don't know why but it wouldn't work for me until i opened the file in audacity and re-saved them all this way. Mono i heard cause with left and right channels it will play the left channel and then the right channel (not really a big deal i suppose unless it is a radio station) Take a look at your files and see if they are like that if so then i am sorry i can't help >.< But i do wish you the best of luck Link to comment Share on other sites More sharing options...
Andyno Posted January 25, 2011 Author Share Posted January 25, 2011 I just tested your mod and it doesn't contain any mono music. Also the properties of the *.mp3 files were different. But that doesn't matter. I tried 3 different convertors and none of it was useful. Actually, I think there's something with the GECK not the files itself (as I mentioned in the first post - it won't play any music, not only mine). Really weird.Well, thanks for help. :thumbsup: Link to comment Share on other sites More sharing options...
Riven1978 Posted January 25, 2011 Share Posted January 25, 2011 Thats strange cause in the one i got they are all that way, maybe i didn't upload it >.<, anyway that was it for my help I wish you the best of luck in getting it fixed Link to comment Share on other sites More sharing options...
Andyno Posted January 26, 2011 Author Share Posted January 26, 2011 You won't believe but I finally solved it. Accidentally. There's a topic about this problem on Bethesda Forums:http://www.thenexusforums.com/index.php?/topic/263140-new-wasteland-music/page__p__2356238__fromsearch__1#entry2356238Anyway, the New Vegas music feature works definitely different than it was in Fallout 3. That's why I spent 2 days with solving this awful thing.Thanks again mate for all the replying.Take care. Link to comment Share on other sites More sharing options...
Riven1978 Posted January 26, 2011 Share Posted January 26, 2011 Glad to hear you got it fixed :) Link to comment Share on other sites More sharing options...
Recommended Posts