Wordsmith Posted January 25, 2011 Share Posted January 25, 2011 I'm currently helping to beta test a module, against three different sets of mods. I have a vanilla, fully patched, with OBMM / OBSE / Wrye Bash setup. I then have two copies of this, one of which has the FCOM Superpack installed, and one has a hand-installed FCOM-based setup with assorted graphical and environmental mods, plus a few big expansion mods. To change between these setups I currently have to do the following: (1) Rename my c:\Games\Oblivion to c:\Games\Oblivion - Vanilla(2) Rename my Save game folder to Saves - Vanilla(3) Rename my Superpack install from c:\Games\Oblivion - Superpack to c:\Games\Oblivion(4) Rename my Superpack save games from saves - Superpack to Saves(5) Install the latest mod version for the mod I'm testing using OBMM(6) Run Wrye Bash and MANUALLY tick all the blinkin' mods in the list becuase 95% of them were not ticked on the vanilla version, having not been installed. Steps 1-4 I can automate with a batch file, no hassle. Bur step 6 defeats me. What file associated with Wrye Bash do I need to backup/restore to stop having to re-tick every darn module? Link to comment Share on other sites More sharing options...
MarkInMKUK Posted January 27, 2011 Share Posted January 27, 2011 Try mTES4 - it seems to cover exactly what you are looking for Link to comment Share on other sites More sharing options...
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