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Running multiple mod configurations


Wordsmith

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I'm currently helping to beta test a module, against three different sets of mods. I have a vanilla, fully patched, with OBMM / OBSE / Wrye Bash setup. I then have two copies of this, one of which has the FCOM Superpack installed, and one has a hand-installed FCOM-based setup with assorted graphical and environmental mods, plus a few big expansion mods.

 

To change between these setups I currently have to do the following:

 

(1) Rename my c:\Games\Oblivion to c:\Games\Oblivion - Vanilla

(2) Rename my Save game folder to Saves - Vanilla

(3) Rename my Superpack install from c:\Games\Oblivion - Superpack to c:\Games\Oblivion

(4) Rename my Superpack save games from saves - Superpack to Saves

(5) Install the latest mod version for the mod I'm testing using OBMM

(6) Run Wrye Bash and MANUALLY tick all the blinkin' mods in the list becuase 95% of them were not ticked on the vanilla version, having not been installed.

 

Steps 1-4 I can automate with a batch file, no hassle. Bur step 6 defeats me. What file associated with Wrye Bash do I need to backup/restore to stop having to re-tick every darn module?

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