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Don't need an Aug Lab


Darkpumpkin21

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So I'm playing the newest update of the Long war Mod, as of 6/8/2015, and I've come across two glitches making the game easier. The biggest one is I researched the tech for Mech suits, but found I couldn't build a lab. After scratching my head at this I saw that I could augment without the lab. It seems to work without crashing, but it is obviously something that shouldn't happen. I have a workshop, a foundry, and a repair bay.

A second, lesser glitch is sometimes, when killing an enemy and destroying cover in the process, my guy will get a free move. He doesn't have hit and run or anything like that. It has happened 3 times total. It isn't game breaking but it also is something that shouldn't happen. Anybody else experiencing this?

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Long War bug reports should be posted in the appropriate Beta Feedback thread in the "XCOM File Discussions" section of the forum for a quick response. (The LW Team has stated they check here much less often than there. Really, the dev team is the most likely to be able to help with an LW bug but anyone else who can will also be there.) You may also find that the answer is already known and posted in that thread.

Be sure to read the document included with the LW download on reporting bugs. They need all the information requested there to be able to help.

-Dubious-

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