Jump to content

Change reputation actor effect for perks


istott

Recommended Posts

Not to familiar with factions but heres from what I've been reading an idea to try.

 

Either you could create a new faction. Set the factions that you want to be included in your perk to be hostile towards this new faction. When the player selects the perk, have it add the player to the new faction you created. Then theoretically the factions that you made hostile towards the new factions should now hate the player. I don't think you'll get the message that pops up though but I believe it would produce the same effects. Plus they would remain hostile, doing them favors wouldn't alter their hostility(I believe).

 

The other method that might work is to create a perk that will run a script that uses SetFactionReaction/ModFactionReaction to modify how the faction views the player. You would have to play around with the numbers though to figure what value is considered Vilified. Keep in mind though I'm not really sure if ModFactionReaction and SetFactionReaction are the values that deal with the way factions view you, but its worth a try.

Link to comment
Share on other sites

It may be that we have given some intermediate level answers to a beginner. What you are describing is certainly possible, but not super easy to do. Have you used geck, the modding tool before? If not the first step is to get that and do some of the basic geck tutorials (geck.bethsoft.com). If you have done some stuff with geck, you can learn more about scripting in the scripting section later on in that tutorial, and by reading some related articles at the TES wiki. Once you have written some basic scripts as described in that tutorial, then come back and perhaps you will see how you can do what ST26 has suggested above. If not, we can give more specific instructions.
Link to comment
Share on other sites

i figured it out, thanks

the reason i asked is because i am making a group of perks that make you sort of like a certain species in the mojave, like a cazador perk that doubles your run speed and poison resistance, but decreases your strength and carry weight.

any ideas?

moved to new thread

Edited by istott
Link to comment
Share on other sites

It may be that we have given some intermediate level answers to a beginner. What you are describing is certainly possible, but not super easy to do. Have you used geck, the modding tool before? If not the first step is to get that and do some of the basic geck tutorials (geck.bethsoft.com). If you have done some stuff with geck, you can learn more about scripting in the scripting section later on in that tutorial, and by reading some related articles at the TES wiki. Once you have written some basic scripts as described in that tutorial, then come back and perhaps you will see how you can do what ST26 has suggested above. If not, we can give more specific instructions.

 

Yea I realized that after his reply that he may just be starting out.

 

But I agree with davilallen.

 

Also a little insight into what you do know about modding fallout will help give everyone viewing this topic a better understanding of where your skill level is at and in turn will help us better help.

 

[EDIT] Meh I posted this late glad to see your problem was solved.

 

I recommend Cipscis Tutorial on Scripting, since its aimed at beginners without any type of programming experience.

Edited by Stonedturtle26
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...