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Suit to Single Request


Shark225

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Ok I appreciate the help immensely, but I still cant get it to work completely. I can remove the 'mesh' parts fine. However, when I try to fit other armor on in the place of what I remove, the greaves come off. Basically it's acting as if its a full armor suit but not showing. Can anyone help?

 

EDIT: Also, when I remove the gloves from the mesh the hands disappear. I haven't touched the hand mesh though, i dont think.

 

EDIT 2: Ok, I've figured out how to change it so I can fit other stuff. However, when I fit the greaves that I've created it completely messes up the upper body mesh to the point where there are now 4 breasts and her arm texture flickers. Any ideas what I did wrong?

 

Thanks

 

An armor model should only have geometry over areas of the body that it will be equipped to. If your greaves have upper body geometry, but they do not take up the upper body slot, your character's body AND the mesh's upper body model will appear.

You have flickering textures and mutliple body parts because there are two upper bodies on top of each other.

 

Yeah I've been messing around and figured that out. So what I did is I removed the "body" part of the mesh because I couldn't figure out how to remove JUST the upper body part. What I then did is replaced the lower body textures that were attached to the "body" that I removed from an existing lower body armor I had. Now I have a lower body that is somewhat conflicting with the 'armor' of the chaps. Both the lower body skin and the chaps want to be on top - how do I fix this? Is there a way that I could tell nifskope to remove the skin underneath the chaps? or set the chaps to be on top? Thanks.

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I do not fully understand the situation, could you put up some screenshots? You shouldn't have to change any textures, only body meshes should have body textures, and only armor meshes should have armor textures.
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Can you open up the original file and see? I don't think SS will justify whats going on at this point since I've changed so much.

 

In the original file, the upperbody mesh and lower body mesh are connected. I cannot remove the upper body mesh without removing the little skin that does show on the lower body since the original auther created skin IN the armor for some reason?

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I see, you will have to use blender to separate the parts in this case. I might be able to do it if I get some time. I don't think it is an HGEC body base, or else the parts would be separate, and if it is not HGEC, then you will have seams around the waist when you wear the parts separately. Edited by Genzel
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I see, you will have to use blender to separate the parts in this case. I might be able to do it if I get some time. I don't think it is an HGEC body base, or else the parts would be separate, and if it is not HGEC, then you will have seams around the waist when you wear the parts separately.

 

No it's definitely HGEC. I've used a totally separate HGEC lower body and the seams fit perfectly. For some reason the original author just decided to create a whole body armor instead of creating it separately? Idk. I'd love you if you could do it for me though. Thank you so much for the help. I'll upload what I've done so far if it will help?

File

Edited by Shark225
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I see, you will have to use blender to separate the parts in this case. I might be able to do it if I get some time. I don't think it is an HGEC body base, or else the parts would be separate, and if it is not HGEC, then you will have seams around the waist when you wear the parts separately.

 

Hey if you could do that for me I'd love you forever. Please do the brown full one? Thanks.

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File link: http://www.filedropper.com/nkcgbrownseparated I did not test it, I just separated the body into two parts, and then made two .nifs. There's a chance something messed up during the export, but it should work.

 

Sorry, file was too big to attach, but it posted anyway.

Edited by Genzel
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File attached. I did not test it or anything, I just separated the body into two parts, and then made two .nifs. There's a good chance something messed up during the export, but it should work.

 

Ok, not sure where to grab that attachment from? Thank you so much though.

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