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Posted (edited)

Wouldn't it be cool to open the inventory and see:

Glass Armor

Glass Boots

Daedric Helmet

Daedric Gauntlets

Gold Ring

Gold Necklace

Iron Greatsword of Fire

 

instead of :

 

Glass Armor

Glass Boots

Daedric Armor

Daedric Gauntlets

Gold Ring

Gold Necklace

Iron Greatsword of Fire

 

The vanilla game already support font color tag: "<Font color='#ff00ff' >SomeItem</Font>"

So if you rename the item in this format and drop it to ground, the text of the item is #ff00ff(magenta), even the notifications text support the tag. But the inventory UIs does not support such tag.

I toke a look at the SkyUI file action script source code. It seems that SkyUI already support text coloring, but they didn't implement a support on the font tag. So I am thinking of making some edits and add support to the UI files. And make a mod to rename every loose item nearby and attach scripts to nearby containers so it will rename the items on open according to some rules.

 

I do not have much experience on skyrim modding. I am not sure how hard it is or even possible. But the first question is "Is it worth the effort?"

Edited by somebody4
Posted

Or you could check with SkyUI team to see if they're considering this for SkyUI 5?

I would like to see a coloring scheme similar to, say, Diablo - normal items being white, blue magical, gold unique etc.

Posted

Thx, I wrote a post at the skyui forum thread.

I think the vanilla material system already suggest the rarity of equipments.

But creating coloring ruleset is pretty straight forward, the hard part is auto renaming, especially for those inside containers.

One way is code the name in esp, like varies sorting mod, but I don't feel like the lack of flexibility and extensibility.

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