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[WIPz] Town Ruler


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This mod idea sounds like from Neverwinter Night where you own a fort, upgrade it from building, to guards and such. It is one of my favorite since you feel more attach to it.

 

Here is a few more idea, how about upgrade equipment for guard and also help patrol to clear out bandit on local roads. This will help the amount of merchant and such. Try to have something that you need to be involve with your guards and help defend against attack. Anyway, looking forward to it.

 

I also using Starfleet mod for mobile home, so this mods is making it so similar to "Hard To Be A God" game where underneath the castle is a safehouse and the lord of this town is actually an observer from the Federation (Earth).

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Ohh, I just got a great idea to go with this.

 

While expanding your town, you found a hidden passage underneath an old beautiful decorate statue that is now the center of your mansion. Upon further research and exploration, you found out that it is actually the portal that leads to place in the Aleid's rough translation "The most valuable treasure in the world is through here". Suddenly, you found bandits, cutthroat, and all kind of people including some of powerful people across Tamriel trying to aim for the treasure behind the portal.

 

Your tasks are more critical than ever, reinforce your town walls, find trust worthy companions/people to help defend against daily attack, while maintain the public order and ensure trade route to further expand your town. You must venture out to search for all kind of races who you can trust, build up alliances and explore the other side of the portal for the ultimate treasure.

 

Your town is now the center of attention far and wide. Different kinds of people from all over come settle in your town, some with malicious intent while others simply have different agenda that could benefit not only them, but you as well.

Edited by Destructers
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Not intended to discourage you or anything, but I have been working on a mod like this for more than two years and still have several months to go. Number of hours already at four digits.

 

I truly believe that there is room for many mods using this same concept and that not two mods will be the same, not even close. So, welcome and good luck.

 

If you need suggestions, check my The Evolving Society thread.

There are hundreds of good suggestions there and I made it clear that suggestions posted there (including my own) are public and may be used by anyone interested. Just don't forget crediting the original suggester, as a courtesy.

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Well, never have enough of these kind of mods.

 

A town for player and the ability to expand that very town has been in many games. Dragon Quest 7 has a good concept on this where the type of people you recruited allows 4 different outcomes for the final look and the type of items that will sell in that game.

 

My suggestion is about the same as Neverwinter Night 2, where there is a need of attention for yours town and how it will turns out depend on your diplomatic and relation skills.

 

Anyway, I can't wait for any of this type of mods to come out. It is always fun to be able to directly influence the course development for your town.

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