alanovichromanov Posted June 12, 2015 Share Posted June 12, 2015 There are a number of mods that allow players to craft their own clothes in-game, but not as many resource mods for tailors. What I feel needs to be added is, primarily, bolts of cloth (like the ones you could find lying around in Oblivion). The game already ships with a mesh that fits the bill - the rolled up carpet model. However, that is a static mesh, and a bit on the large size. Reducing the mesh to half its current size, and adding physics data, would create exactly the resource I'd like. I'd do it myself (managed the first part actually) but I lack the knowledge of how to add collision data and whatever else would be needed to make the mesh moddable into a misc item. Link to comment Share on other sites More sharing options...
Tamira Posted June 12, 2015 Share Posted June 12, 2015 This is very strange: I answered to this thread some hours ago but my reply seems to have been removed .... why? I did nothing against the rules as far as I can see. :confused: Here is my answer again: This is the Rug01rolled resized to half of the original size and with clutter collision: https://www.dropbox.com/s/ybrcdg3ohsia4um/Rug01rolled_Clutter.nif?dl=0 Retexture it to your liking. Link to comment Share on other sites More sharing options...
alanovichromanov Posted June 12, 2015 Author Share Posted June 12, 2015 Tried it out and it works perfectly, many thanks :D Your post wasn't actually removed. I posted this topic twice by mistake, and asked a mod to delete one of the threads. Your reply must have been in the thread that was deleted. Link to comment Share on other sites More sharing options...
ramblingman753 Posted November 18, 2018 Share Posted November 18, 2018 I have always found it amazing that people aren't a little more helpful when it comes to Creation Kit. I have been playing around with it for 2 years now and by no means am I an expert, but basic changes to visual image was one of the first thing I discovered. I can't be the only one to realize this. Anyways... Here is what I did. Take "Rug03Rolled" reduce to desired size, then click on "Edit Base" button. In ID window rename (i.e. ClothBolt01) and click "OK". Now you have a bolt of cloth. To add variety, take new item reopen with "Edit Base". Now select "Edit" model button. In Model Data window, double click "Rug03Rolled:2". In "Select Form" window, scroll down to "GenericBannerBlue", double click. Select "OK", in "Static" rename again and you have a blue bolt of cloth. Repeat with other banner colors or even try other textures. I also used "Rug06Rolled" for another variety. Hope this helps any interested. Link to comment Share on other sites More sharing options...
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