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putting a room on fire?


Loneshade

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I'm trying to basically "ignite" a room, having flames shoot out after some trigger-based event... however my original idea didn't quite work out - found a lot in reference to weapon effects only, but I merely want a nice fire ;)

Any idea how i could realize that?

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well, i don't know if you can still do this in New Vegas, but maybe you can do something like there was in FO3

 

basically, in FO3 there were areas that were full of gas, that would ignite if exposed to fire (like a fire weapon, and explosion, and sometimes the effect of guns and energy weapons)

so, if you can fill the room with gas the same way, and have an event like someone using a flamer, than i think you can get the room to "ignite"

 

like i said, i'm not sure that you can do this, or how, but hopefully this will give you at least a lead to follow

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I'm trying to basically "ignite" a room, having flames shoot out after some trigger-based event... however my original idea didn't quite work out - found a lot in reference to weapon effects only, but I merely want a nice fire ;)

Any idea how i could realize that?

What the guy above said would be an option, as well as using FXFireMed. My suggestion: use Imagespace modifiers

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thanks @DeadliestShade, this object fits pretty well :) Imagespace modifiers is probably a good idea though to increase the effect. Gonna play around with that. Thanks a lot there!!!

 

@WastelandAssassin - not a bad idea either, though I'd still have the problem to ignite it; so I'll stick to the other suggestion for now. Anyway, I like the sound of that - gonna add it to my todo list, to have a gas filled room somewhere *evil grin*

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