phobert Posted January 30, 2011 Posted January 30, 2011 The issue should stand out, facial and body previews aren't exactly working http://img715.imageshack.us/img715/8682/geckp.jpg
davidlallen Posted January 30, 2011 Posted January 30, 2011 When I use geck this is working properly and I use it all the time. What mods do you have active in this geck run? Perhaps one of them is interfering.
mjskull Posted January 30, 2011 Posted January 30, 2011 The issue should stand out, facial and body previews aren't exactly working http://img715.imageshack.us/img715/8682/geckp.jpgIf you zoom in and rotate do they show?
phobert Posted January 30, 2011 Author Posted January 30, 2011 (edited) Zooming in and rotating does nothing. Loaded files were FalloutNV.esm and NCCSCompanionSystem.esm. Reducing it to simply FalloutNV.esm does not fix. Also, I've tried adding a weapon to an NPC and setting it to use companion ammo yet in game the companion does not use the weapon nor do they even equip it. Edited January 30, 2011 by phobert
davidlallen Posted January 30, 2011 Posted January 30, 2011 Can you view other things properly in the render window? If not then perhaps the issue is with your graphics card. Regarding weapons, the NPC's will usually equip the weapon with the highest damage, including their skill. Is that the problem?
phobert Posted January 30, 2011 Author Posted January 30, 2011 In the render window I can view cells and when placing the NPC into a cell it loads fine, just anything other than does not properly render. Running a Sapphire Radeon HD 4870 512mb. A bit dated.
Deleted2519190User Posted January 30, 2011 Posted January 30, 2011 (edited) bleh, I dunno. Edited January 30, 2011 by Guest
Jasmiyne Posted February 11, 2011 Posted February 11, 2011 do you have enhanced shaders, by chance. If so, try updating view, then disabling it (shift-f12). Actually, if that was the issue, you wouldn't see any image in the window.
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