Abramul Posted December 13, 2006 Posted December 13, 2006 I've started creating a set of mostly-transparent Daedric weapons (NOT retexured. I'm using slightly-altered meshes), and was wondering if it would be worthwhile to:1) Create a mod that replaces the Bound [Weapon] meshes with these2) Create a mod which allows you to purchase these, or exchange the corresponding Daedric weapons for them---Use boosted speed, lower weight and damage for the above Additionally, should they be less transparent? Ethereal* Warkammer, outside Enchanted Enchanted, Hla Oad CT cave *Ethereal being the working title, as it doesn't have quite the overtone I want. If I decide to do an equivalent set using silver weapons, I'll probably use it for those.
Abramul Posted December 14, 2006 Author Posted December 14, 2006 I've hit something of a stumbling block. Only 5 out of 16 work properly.Mesh Filename Works NiTriShapes NiTextureEffects W_d_eth_bAxe.nif NO 12 4 W_d_eth_clay.nif NO 6 W_d_eth_club.nif YES 3 W_d_eth_dagg.nif YES 2 W_d_eth_daiK.nif NO 5 W_d_eth_kata.nif NO 7 W_d_eth_lBow.nif YES 1, COMPLEX STRUCTURE W_d_eth_lSwo.nif NO 5 W_d_eth_mace.nif NO 9 W_d_eth_spea.nif YES 5 W_d_eth_sSwo.nif NO 6 W_d_eth_staf.nif NO 6 W_d_eth_tant.nif NO 6 W_d_eth_waka.nif NO 6 W_d_eth_wAxe.nif NO 7 W_d_eth_wHam.nif YES 2 It seems as if it may be related to the number of TriShapes used, but that doesn't explain why the spear works and the dai-katana doesn't. Additionally, when I removed all but 4 of the TriShapes from the mace, it didn't work then either. Can anyone tell me what I'm doing wrong?
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