Abramul Posted December 13, 2006 Share Posted December 13, 2006 I've started creating a set of mostly-transparent Daedric weapons (NOT retexured. I'm using slightly-altered meshes), and was wondering if it would be worthwhile to:1) Create a mod that replaces the Bound [Weapon] meshes with these2) Create a mod which allows you to purchase these, or exchange the corresponding Daedric weapons for them---Use boosted speed, lower weight and damage for the above Additionally, should they be less transparent? Ethereal* Warkammer, outside Enchanted Enchanted, Hla Oad CT cave *Ethereal being the working title, as it doesn't have quite the overtone I want. If I decide to do an equivalent set using silver weapons, I'll probably use it for those. Link to comment Share on other sites More sharing options...
Abramul Posted December 14, 2006 Author Share Posted December 14, 2006 I've hit something of a stumbling block. Only 5 out of 16 work properly.Mesh Filename Works NiTriShapes NiTextureEffects W_d_eth_bAxe.nif NO 12 4 W_d_eth_clay.nif NO 6 W_d_eth_club.nif YES 3 W_d_eth_dagg.nif YES 2 W_d_eth_daiK.nif NO 5 W_d_eth_kata.nif NO 7 W_d_eth_lBow.nif YES 1, COMPLEX STRUCTURE W_d_eth_lSwo.nif NO 5 W_d_eth_mace.nif NO 9 W_d_eth_spea.nif YES 5 W_d_eth_sSwo.nif NO 6 W_d_eth_staf.nif NO 6 W_d_eth_tant.nif NO 6 W_d_eth_waka.nif NO 6 W_d_eth_wAxe.nif NO 7 W_d_eth_wHam.nif YES 2 It seems as if it may be related to the number of TriShapes used, but that doesn't explain why the spear works and the dai-katana doesn't. Additionally, when I removed all but 4 of the TriShapes from the mace, it didn't work then either. Can anyone tell me what I'm doing wrong? Link to comment Share on other sites More sharing options...
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