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4GB Enabler, numerous crashes solved.


captainhalfajob

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This is a possible fix for people who are suffering from CTD COE COL and ripping your hair out over it.

I discovered this http://www.ntcore.com/4gb_patch.php its a little program that rewrites the game exe to handle 4gb of ram.

I always thought that texture replacers could never make the game crash because they were just a simple replacer, WRONG ! they can, especially larger texture packs, ie when the next game area loads the small amount of in game ram just simply cant handle the huge qarl style textures you may have so the game goes ka-put and that would be that good old crash to desktop or crash on load or crash on exit what ever you want to call it, this works for me 100%

Edited by del_boy
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The memory patcher is not needed for Qarl's textures, though you may see some benefit. It is really needed only if you have large amounts of RAM sitting idle (Oblivion uses only upto 2GB by default). Have you tried Streamline and OSR first?

 

For optimized HQ textures, you can use QTP3 Reduced Redimized. It is a texture pack containing QTP3 textures that are half the size of the originals to reduce video memory usage (which manifests itself as stuttering and poor performance in Oblivion). You will get good visuals even with a midrange graphics card.

 

Also, note that this 4GB patcher will ideally work with any 32-bit executable, but any patching may cause problems if you are using Steam. Other memory patchers have issues with OBSE. So backup the Oblivion.exe and Oblivion.ini (in My Docs~ folder) before running the patch.

 

More info is here:

http://preventcrashe...EXE-Patcher.htm

http://www.bethsoft....owtopic=1071593

Edited by vvk78
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