Andyno Posted January 31, 2011 Share Posted January 31, 2011 Hi.I've created my melee weapon but it has a strange physics behavior - when I place it in GECK, it keeps turning around. It looks like screwed pivot point or something.I tried to bypass this by classic mesh swapping feature in NifSkope. But now the problem is bigger - when I choose it's mesh, the GECK will immediately crash.Please, does anybody know what I did wrong? Here are those nif files: Link to comment Share on other sites More sharing options...
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