Dicecaster Posted January 31, 2011 Share Posted January 31, 2011 (edited) I know that by now all hopes and dreams for Skyrim won't actually have a chance to become part of the game, but here's one last thought. See, I downloaded Daggerfall a couple of days ago and started playing. Now with Oblivion, Arena, and (presumably) Morrowind, your local map was strictly two-dimensional. But, when you're in an interior in Daggerfall, you can switch between a top-down and a 3d view, which is (in my personal opinion) freakin' awesome. Granted, it was a little hard to navigate (it was made, like, ten years ago, give it a break), but it was fun to play around with at the very least. Anyhow, if they could manage to do this with Skyrim, that would definitely buy some points in their favor from me. If you feel like playing it (and don't have it yet), here's where I downloaded it: DaggerfallSetup. The page is in French, however, so if you don't have something like Google Translate you can't read it, but the link's still good. Edited January 31, 2011 by Dicecaster Link to comment Share on other sites More sharing options...
joestricher Posted February 1, 2011 Share Posted February 1, 2011 It would be nice to know exactly where you are in cities or places with a lot of elevation changes Link to comment Share on other sites More sharing options...
Bozoo Posted February 14, 2011 Share Posted February 14, 2011 It would be nice to know exactly where you are in cities or places with a lot of elevation changes And not just that.In some more "advanced" dungeons you were actualy lost!! In one of them I couldn't find my way out for at least half an hour...Crappy solution, if you ask me.... top down - the best --> easy to read and look. Only thing I would like them to make about map is to give us possibility to zoom in and out when on a detailed map of area. Link to comment Share on other sites More sharing options...
AltreU Posted February 14, 2011 Share Posted February 14, 2011 I think it says on the GI website that there will be a better map due to the landscape being more vertical. I also remember reading that they had more people working on the dungeons, so they should be more unique and diverse. Link to comment Share on other sites More sharing options...
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