thelawfull Posted June 17, 2015 Share Posted June 17, 2015 (edited) So I downloaded combat redefined and saw that there are no hit animations, But sadly these only change the miss animations of the sword but it got me thinking, If we cant make the npcs have a dodge animation why cant we atleast change the attack animations of all weaponry?, At the very least change the animations to show an attack that could likely be easily interpreted as a miss even with the npc standing still "Ex halberds would do swipes instead of stabs" that way we could interpret as the main charecter being tense from not having experience with the weapon hes going to kill someone with. I think a good way to do this if we can is to only have the animations of when your attacking while walking sideways "left right". Edited June 17, 2015 by thelawfull Link to comment Share on other sites More sharing options...
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