Snowman1944 Posted June 18, 2015 Share Posted June 18, 2015 (edited) Hey all,So I have an idea that I'd like to try to implement. That idea is to make a mod that changes the Brotherhood and possibly even NCR npcs death sounds to include the radio whine sound effect from Half-Life 2 from the Combine soldiers. I have the sound effect ready, but I have been unable to figure out how I can change an individual npc's death sound from others. In other words, what I need to do is change the default death sounds for Brotherhood and NCR npcs, which are just default human death sounds, and make them use a separate sound effect for their deaths, which I would create. I've been over the GECK left and right but can't seem to isolate the place where I can change what sounds they use for their death sounds.Maybe this idea is a bit too ambitious, and might not even be possible, but I thought I'd ask.I always LOVED the radio disconnect whine that accompanied a dying Combine soldier from Half-Life 2 and thought it would go great in this game with both Brotherhood and NCR soldiers as well as Fallout 3 with just the Brotherhood, which I would make a separate mod for. I figure they probably have some kind of radio on each of them, or at least you can role-play that they do, and when they die, it cuts out, just like in Half-Life 2.I figured I would ask in the New Vegas forum prior to the Fallout 3 forum first as more people most likely visit this place than the Fallout 3 one.If anybody can help me in figuring out what to do to accomplish this, I would be greatly appreciative. Thanks! :smile: Edited June 18, 2015 by Snowman1944 Link to comment Share on other sites More sharing options...
Snowman1944 Posted June 18, 2015 Author Share Posted June 18, 2015 (edited) Wait a minute, I think I figured it out. I will post the solution for those that are seeking to do the same in the future.You have to extract all the voice sound files of those utilized by the specific NPC's you wish to change, alter them as you require, and then save them in a custom folder.Next, you need to create a custom version of the original voice type ("FemaleAdult02" for example) in the GECK under "Voice Type" sub-directory in the "Actor Data" directory. Name them the same as the folders your altered files are in. For example, with mine, I changed all the directories to include "Radio" in them to separate them from the original. So instead of having a directory of the files named "FemaleAdult02", it would be named "FemaleAdult02Radio". Then, you have to select the NPC's you want to change under the "NPC" sub-directory in the "Actors" directory and change the "Voice Type" to your custom version of the original.Hopefully that helps someone else that can't figure it out either in the future.EDIT: Unfortunately, due to the fact that the for the mod to work, I'd have to upload ALL of the files I extracted from the game in those directories for the mod to work, and not just the ones I changed, I will NOT be able to release the mod publicly. It would be a violation of the Terms and Conditions of the site as well as just a tad illegal and I'm not willing to get banned let alone get in legal trouble over a mod.Sorry if I got anybodies hopes up.Since I can't delete the whole topic anyway, I'll just leave this post up with the description for others that wish to make their own mods.Take care, all! Edited June 18, 2015 by Snowman1944 Link to comment Share on other sites More sharing options...
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