Forrk Posted June 18, 2015 Share Posted June 18, 2015 (edited) Fooling with the object effect,and i figure that i wanna add an DR effect to a certain item,works against certain type of damage,problem is,I don't know how to properly set up the "works against certain type of damage" condition for that,how does one set the condition to work on attacker specifically like perks do? (Tried "Combat Target",no luck") And can i achieve said effect through "IsWeaponSkillType" like the DLC perk "In Shining Armor" does? Edit: Okay,Figured this one out,serious case of overlooking on my part and didn't realize that player can't count as combat target if the hostility is not mutual...Long story short,achieved through "Combat Target" on the Condition Item tab -> Run OnThe only downside is that the condition only works when the effect owner is hostile towards someone,so the effect can runs on the hostile individual,basically whoever try to kill the effect owner Edited June 19, 2015 by Forrk Link to comment Share on other sites More sharing options...
Forrk Posted June 21, 2015 Author Share Posted June 21, 2015 Okay,got another simple question here...Hopefully this time someone could enlighten me a bitSo what the "Counter Effects" does exactly within' the Base Effect tab? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now