devinpatterson Posted February 1, 2011 Share Posted February 1, 2011 Hi. Just started on the modding, but I am having trouble using blender to change any models. I was wondering if anyone would be so kind as to make me two modified brain bots. I think it would be relatively simple. I just want to put Rex's skullcap/brain as the top half of an eyebot. And the second one is similar. To replace a protectron's white skullcap with rex's skullcap/brain. I hope I'm not violating any unwritten rules asking this, but it's going to be a while before I can make any progress on 3D modeling. And would anyone recommend some good tutorials of editing nif's with blender or whatever utility most people use for NV? Link to comment Share on other sites More sharing options...
AllanOcelot Posted February 1, 2011 Share Posted February 1, 2011 Im not sure, but could you not do this via the geck. I know if you make a robobrain or something as an npc, go into the NPC editor in the geck, there is a tab for replacing sections.....alough I have a feeling that it is only for replacing robobrain parts. for instance, you could make a normal robobrain - but give it the robobrain miltary headm and military tracks.....Kinda like mix and matching. as for modeling tutorials and such, you'l want to ground yourself in blender . I just learned about this guy today, but man, his tutorials are FANTASTIC. This might be a bit too fast, but its the only link I have on had. All his other tutorials are advanced, but his older tutorials will make you a blender pro in under three hours or so, youll know your stuff. http://www.blendercookie.com/2009/05/12/creating-a-burlap-teddy-bear-part-1/ Link to comment Share on other sites More sharing options...
devinpatterson Posted February 2, 2011 Author Share Posted February 2, 2011 I'll take a look (at replaceing parts in the geck) and thanks for the links on blender, I appreciate it Link to comment Share on other sites More sharing options...
Recommended Posts