Bongu Posted February 2, 2011 Share Posted February 2, 2011 Here is where I kept record to what was changed and the mods i used to change them.I did not use every files of every mod. Modded mods with other mods for some of these :P I am not sure what else to use with mods that replace meshes and textures directly. anything too highres will slow down my FPS, my computer isnt that good. so things like qarls texture packs are out of the question. i just want mods that replace meshes and textures, not mods that add things, just replace. what are some great ones i could be missing out on? SOUNDS: - MAGIC: COMPLETE - Agars Varied Spell Sounds - Better Spell Sounds - Audia Arcanum Sound Overhaul - Audia Arcanum Update - Better Spell SFX ENVIRONMENT: COMPLETE - Ambient Town Sounds Edited - Atmospheric Oblivion - More Immersive Sound - Oblivion Stereo SOund Overhaul - Quiter Wind and Rain - Quiter Wind and Ambience for Dungeon COMBAT: COMPLETE - symphony of Violence (USED PLENTY OF THESE, BUT I LEFT THE GOOD VANILLA SOUNDS UNTOUCHED) - 300 Combat Sounds (ONLY USED A FEW OF THESE) - Blade Sound Effects (BLOCK WITH YOUR BLADE AND YOU WILL HEAR THE DIFFERENCE) NPC: - Elf Female Younger Voice Replacement =====================================================| ENVIROMENT: - CaptNKILLS NonTiling Textures (FOR LAND TEXTURES) - EARTH AND MOON (REPLACED MOONS WITH EARTH AND EARTHS MOON. THINK OF THEM AS SISTER PLANETS) - ENHANCED NIGHT SKY (REPLACED NIGHT SKY TEXTURES TO APPEAR MORE STARY) - LOW LOW POLY GRASS (I DON'T NOTICE A DIFFERNCE IN ANYTHING BESIDES MY FPS) - REAL LIGHTS (REMOVES ALL FAKE LIGHT ILLUSIONS IN THE GAME AND LEAVES ONLY REAL LIGHT IMMITING SOURCES) - BEAMING SUNGLARE (JUST LOOK AT THE SUN...) - Optimized Qarl MESHES (not textures) III =====================================================| ANIMATIONS & BODY: - TGND BODIES FEMALE - SKYDIVE - Body Replacer - VIBRANT BODY TEXTURES - FEMALE - Silver Ranger - SEPHs HAND TO HAND - SPELL EFFECT VISUALS: - ENHANCED MAGIC EFFECTS (SELF CAST EFFECTS) - MCMUFFINS FIREBALL TEXTURES =====================================================| Link to comment Share on other sites More sharing options...
Bongu Posted February 2, 2011 Author Share Posted February 2, 2011 this is my personal read me by the way. i like to talk to myself all the time :D Link to comment Share on other sites More sharing options...
kadath Posted February 2, 2011 Share Posted February 2, 2011 (edited) May I ask you what are your PC specs? Especially your GPU: that way I might be able to point you to replacer mods that shouldn't be too demanding for your rig. EDIT: Ok, from what you told me in your PM I gather the onboard GPU is your major bottleneck. Still, if you can actually run the gameworld with vanilla textures set as large, you can give Qarl's textures in their Redimized version a try. I could play with them fairly well on an old rig with a GPU with only 256 VRAM memory (it wasn't integrated though). There are also several lite/reduced conversions of that texture pack around, like this, but your best bet is to check this guide: it's a bit outdated on certain things, but still pretty useful, and it also offers a specific section for very weak GPUs. I would stay away from mikal33's textures, they are nice but I found them to be a bit heavy, and not a must have as Qarl's textures are imho. The various replacers for items are usually pretty harmless performance-wise, and there should be around some LOD texture replacers that don't raise the resolution but still make 'em smoother or more realistic by adding some noise. The other bottleneck you'll surely suffer from is the single core CPU, especially as it will have to work with several other integrated components. As such, probably the Unique Landscapes and Better Cities are out of your league. They aren't "replacers" (as they rebuild either the wilderness or the cities, also adding several things), so it might be a bit off topic, yet they are very popular for a good reason. However, they are quite heavy both GPU (especially if you run a texture replacer together with 'em) and CPU wise (Better Cities in particular, as it adds lots of things). Also, don't forget to use utilities and mods such as operation optimization, or Streamline (helps a lot at adapting your graphic settings in real time to keep you between a specific fps range, so if - for instance - your FPS drops during combat in the wilderness it will lower some settings of things you wouldn't probably look at anyway during combat). Finally, PyFFI is a pretty good utility for optimizing meshes (both vanilla or mod ones), and it might be the thing making the difference for you in being or being not able to run a certain otherwise too demanding mod. Edited February 2, 2011 by kadath Link to comment Share on other sites More sharing options...
Bongu Posted February 2, 2011 Author Share Posted February 2, 2011 thank you very much for your awesome input. best answer i have received. i will keep what you said in mind. and yes i use streamline, operation optimization, low low poly grass and other things too. things i dont really care about. thanks for the great texture pack too. i have boon looking for one, but with no success. I dont really mind playing with reduced fps. i get about 17-20 outside. and 13-15 in combat, but i dont mind it that much because of the great mods that remove stutter. stutter was the only thing that actually pissed me off! :wallbash: <<------ this is me no longer :) Link to comment Share on other sites More sharing options...
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