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Custom .DDS causing mysterious crashing in GECK


BerlinRunner

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Here's how I did it, using a quick and easy method I made up on my own...I didn't have internet at that time to be able to look it up.

 

1. Open FOMM. Go to tools, and select BSA Browser. Click open, and select FalloutTextures.BSA . Type 'powder' into the search bar, and a few results will pop up, choose textures\armor\powdergangers\powdergang01.dds and extract it to your desktop.

 

2. Open Paint.net (a free program) and drag your RussianGuard.dds and powdergang01.dds into the program, and select open if prompted. Resize your .dds to 1024X1024, push ctrl+A (select all) and then push ctrl+C (copy). Go to the powdergang01.dds and push ctrl+V (paste). Go to file and save as, and save it with the name RussianGuard.dds into your fallout\texture\your mod file.

(P.S. my export settings are always: DXT1 (Opaque/1-bit Alpha) , Cluster fit (Slow/HQ) , Perceptual, and Generate Mip Maps is checked and the dropdown box is FANT)

 

I know that's not the official way, but it works and keeps the properties (size, compression, etc.) of the vanilla armor with your look in place of it.

Edited by SKYZOO
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