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Editing in bulk (multiple) fields at once in construction set help


AngEviL

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Short Version:

How can i edit multiple fields at once, without clicking on each one individually, and i imagine it would be done like this:

 

"if itemvalue>1000 then

itemvalue = 500

", which would change all items, like thousands, in the game (armor, weapons, clothes, etc), so all that have a value above 1000, get to be 500.

 

Long version:

I have started to use the construction set recently and I am trying to bring balance to as many aspects of Oblivion as possible. I have edited game settings, magic effects, and i have started balancing armor and weapons, but the problem i ran into is that there are too many fields to change, and it takes too much time to do the individually. I want to change the all armors and weapons values, and with OOO and MMM installed it would be madness to try each field individually by hand because there are so many, plus that i want to tweak the formulas. I created logarithmic formulas for scaling of armor and weapons from low-end to high-end and i want to apply those formulas by first reading for example all heavy shields that have between 12.5 and 12.99 armor and change that armor to 13.5. So it would be like:

 

"if shieldarmor between (12.5, 12.99) then shieldarmor = 13.5

if greavesarmor between (10.0, 10.49) then greavesarmor = 11.0

if claymoredamage between (20.0, 22.99) then claymoredamage = 17.99

and so on...

", and this would change the values of all the shields, greaves and claymores in the game, regardless of their quality, value, etc.

 

If this script/program can't be written in TES because of lack of functionality, can the data be exported, like the armors and weapons tables, in an excel format ?. In this case i could edit the tables with excel macros easily, and then could i import it back in TES construction set ? Edit: I found the export link File->Export->"Form component data for all non-world forms", and i can edit the txt file in excel, but i don't see any import settings in TES for what was exported.

 

Basically I just want to change more fields at once with the help of a program instead of wasting 30 hours editing thousands of fields manually. If none of that can't be done, can i select multiple fields in the editor and assign them the same value ?, Like take a group of 10 boots and assign them the same weight/value/armor/etc with a single edit instead of 10 individual edits ?

 

Thanks for reading.

Edited by AngEviL
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