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How to export blender mesh with collision to nif?


NukaCooler

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Yes, always convert RootNoode from NiNode to BSFadeNode after Blender export.

 

Besides that, some unneeded properties have been added. They will only make your mesh un-optimized.

You can safely remove NiStencilProperties if your texture doesn't need to show up on both sides of you mesh.

Most Probably, the NiSpecularProperty isn't needed either.

 

An AlphaProperty has been lost during export which may cause the lid holes not to display properly.

 

Curiously there's no MaterialProperty in your exported mesh.

 

Are you sure to have the correct export settings in Blender?

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