Shark225 Posted February 5, 2011 Share Posted February 5, 2011 Hello. I've recently began messing around with meshes to delete anything off of a mesh that I don't like. That's about all I know how to do. However, sometimes when I remove a branch or two from a mesh and try to load up the game, the entire mesh just becomes invisible. Does anyone know how to fix this? I'm not altering ANYTHING other than removing some objects (branches?) in the mesh through Nifskope. Additionally, can you change the color of an item through Nifskope? Or is that something that has to be done through the texture (of which I know nothing about)? Link to comment Share on other sites More sharing options...
AndrewClements Posted February 6, 2011 Share Posted February 6, 2011 Maybe u are deleting a branch that the game relies on to display the textures is why it's becoming invisible. I'm not sure about this. There are some tutorials over at the NifTools site about what the various block branches do. I don't yet fully understand them though. As for changing the colour of an item, that isn't too hard.Find the .dds file that is associated with the .nif file u want to change the colour on. (It will show the path to the .dds file in one of the NiTexture branches).Then u convert the .dds file to a .jpg file with the "DDS Converter" tool.Load the .jpg file into Photoshop or GIMP (or similar image editor).Change the colour or texture until it is the way u want it. (If u are doing a more complex object, this might take some trial and error to get the colours right for the right places. Sometimes it's hard to calculate from the flat image where curving areas on the mesh are and such).When u are finished editing the image, convert it back to a .dds file with the "DDS Converter".Then simply replace the original .dds image with the new edited one. The "DDS Converter 2" tool is available free here: http://tesnexus.com/downloads/file.php?id=8698 Link to comment Share on other sites More sharing options...
Shark225 Posted February 6, 2011 Author Share Posted February 6, 2011 Heh, well it is a see through item, so I doubt I'm going to be able to do that. Link to comment Share on other sites More sharing options...
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