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Posted

I know there's mods that remove the 100 border, but if there's another border at 255 (typo, I guess?), that's the limit of what can be stored inside a Byte, thus chances are it's a hardcoded engine limit which cannot be overcome.

 

I don't know though. Maybe someone else does.

Posted
You could also try setting the game setting "fMoveRunMult" to a higher value. Maybe that could help? I have not tested it, though. It is 3.0 by default, it seems.
Posted (edited)

You can type this code in the console:

Player.ModAVMod Speed Max X
where X must be the buff amount for your speed.

This way you can exceed 255.

Edited by forli
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