iaai0110 Posted February 6, 2011 Share Posted February 6, 2011 I guess I loaded a corrupt save with a corrupted clock. There must be a hard fix for this. Anybody know of an ini, console command, mod, or scripted command to reset a corrupted clock. I thought this was my only problem; however, I have lost the bsa for Broken Steel also. I'm thinking that I just need to unclick that to create a clean save and then it may come back. But the clock should be easy, don't ya think? Link to comment Share on other sites More sharing options...
iaai0110 Posted February 7, 2011 Author Share Posted February 7, 2011 Well, I solved my own problem. I had a mod conflict that killed my clock and destroyed some of the wasteland. Now I'm working on patching the mod. In Oblivion there was a Java tool, that allowed one to change dependencies; I don't know how to do this yet in F3, but I think there is a way via FO3Edit? This mod tool also recolored mods automatically if there was a conflict -- one step vs going to and fro between FOMM and GECK. Link to comment Share on other sites More sharing options...
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