BaronVonChateau Posted February 8, 2011 Share Posted February 8, 2011 Hi, gentlemen. I'm trying to create a (firearm) weapon that integrates Pushy's Push-back feature, but am at loss on how to do it. While I found a DisplacerGlove Explosion in the G.E.C.K., (with a knock-down effect by formula) I can't find how its was implemented into "Pushy", and how to implement it into a ranged weapon. Thing is, I'd like to implement the "push back" effect without the knocking down one (as with the PushActorAway script function.) Any idea how to do it ? Thanks in advance ! Link to comment Share on other sites More sharing options...
Razlo Posted February 8, 2011 Share Posted February 8, 2011 Hello Baron, Interesting area of reserach, dare I say ;). I might even help you out with implement it later on , as It might be usefull in my mod too. As for now (times chasing, sorry) I shall only suggest you to open the Push mod with FNVEdit (If you haven't already) , which can be found here on nexus, and is great for spotting tweaks - aside from purely constructional purpose of GECK.Then you have all Push's tweaks on hand and can closely examine them. Most probably some : "oneffect reference -> go to: somepusheffect-script" thin' ;). Wish you luck, and let me know hows going! Link to comment Share on other sites More sharing options...
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