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Modders Rescources


AllanOcelot

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Hello one and all, welcome to my thread.

This thread is currently being...made, and revised all today, as I update, check, and correct entries.

Please be patient. :)

 

 

 

CONTENTS:

1. Intro.

2. Current files.

3. Upcomming releases.

4. In use.

 

http://i85.photobucket.com/albums/k59/shamonking_2006/hiaocopy.jpg?t=1297184488

 

As far back as I can remember, I have been modding games. My first venture was with command and conquer red alert.

Simple 2d artwork, and using notepad, those were the days. It was great, and still is.

However as more and more games became based in a 3d world, where you can be and do as you please I often wanted to create.

 

All in my school life I wanted to be a game designer, I wanted to oversee game creation, give the player adventures, lure them, make them excited , happy, sad. I wanted to create emotion in games the way that so many games have given emotion to me. However, during my last year of school my family got in money troubles and I had to move out ( in with my girlfriend =D ) and get a job, thus, I could not go to college and take the course I so badly wanted to take.

 

That was three years ago now, and how time flys.

Over that time I have played tons of games, built my gaming rig, and watched countless soppy t.v shows with my other half.

when new vegas came out I thought `Its lacking,' So I set out to learn how to mod it, I had three days off work and in that time had made an almost comlete mod (stasis) I had fun learning the new tool set, but found a lot of objects I wanted ( a sword for instance ) were not in the vanilla game.

And so, I got started on 3d modeling for the first time in my life.......

As of now, its my new hobby, I dont play games, Ive not played games for the past two weeks. Instead ive ben loving every second of modeling, joining vertexes, creating ideas, and helping out the community in whatever way I can.

you see, I might not be able to create a game that can give the players the kind of emotion I want, but I CAN create the objects so that others may one day do what I wish.

 

/end intro, cue free stuff/

 

http://i85.photobucket.com/albums/k59/shamonking_2006/cfscopy.jpg?t=1297184536

 

 

Please find below all of my current files on the nexus. Also, enjoy. :)

 

Justice - Adds a free blade the game.

Assasins hood Mesh

A wooden Cabinet

A set of 5 shelving units, perfect for a shop! <-- Latest Release.

 

 

 

http://i85.photobucket.com/albums/k59/shamonking_2006/cwo-1.jpg?t=1297184555

 

Im currently working on;

 

The finishing textures of a vending machine.

The vending machine is complete.

It can be customized by the user for any role!

It currently has a rusted blue paint texture, and `Allans Ammo,' stick on the front, please see below. =)

 

http://i85.photobucket.com/albums/k59/shamonking_2006/ScreenShot12.jpg

 

 

In Use: None at the moment. =[

Edited by AllanOcelot
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I will use it. Need something refeshing for the Fallout tactics designed Brotherhood Bunker. When its available, could I make use of it?

 

All those little unique touches really add to the atmosphre of a new interior.

 

Also i will check out your other resources aswell.

 

Kudos!

 

~Draken

Edited by DrakenGuard
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Hey guys,

 

Updates are as follows;

 

1. Im learning how to - animate - make armour - make weapons useable ( in that order) anyone who can offer first hand experience in those fields please pm me, if I learn something from you, there might be a small reward in it. (copy tutorial links does ont count ;-) )

 

2, -Im working on a lot. But my main quest for glory is keeping this thread full, and I need help!

Please suggest objects you think people may need for mods, I thought my shop interiors would be more popular than this, and im slightly dissapointed by the lack of intrest. So all sugestions welcome.

 

3. - Im working on a wall set at the moment, including wall piece, corners, ends and alterations.

 

4. - Main project ( to learn animation) is this - a new `hidden container,' vending machine.

The uv maps are simple, as always, and the diffrence with this shall be the fact its animated, the door shall slide to the left as shown in the picture.

I just need to learn how >.>

 

enjoy the pretty texture until then :)

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Latest project `WALLS,'

 

Is nearing completion guys and girls!

 

Here are some screen shots for you all to enjoy.

 

 

These walls will add a new dimmension to modding - using 3d space, the following pictures are made using only TWO wall peices.

I belive that these wall pieces - while in beta from a sleep deprices AllanOcelot shall be useful to all modders wanting to add a new location or a simple hiding spot.

 

The walls can be used as an interior cell - or in the wasteland itself, for mods, or for someone to build their own home via the geck.

 

Please note - the walls do not `click,' together, you MUST be aware of 3d space while using these wall peices to get them to look natural by connecting them.

 

I am going to be updating this pack constantly and adding in new elements so players can make the buildings of their dreams.

 

( multi story building IS SUPPORTED at this time, however, for the sake of time, ive ont shown it in the screen shots. )

http://i85.photobucket.com/albums/k59/shamonking_2006/ScreenShot24.jpg

http://i85.photobucket.com/albums/k59/shamonking_2006/ScreenShot25.jpg

http://i85.photobucket.com/albums/k59/shamonking_2006/ScreenShot28.jpg

 

release for the full pack is on tuesday late afternoon.

I hope to see some replys guys. :)

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Awesome. Incidentally, I have a lot of ideas for a major mod or two, but I'll need a talented modeler to help. Here's my current project:

http://www.thenexusforums.com/index.php?/topic/281418-jumbled-maze-of-death/

 

Also, this is something on the backburner:

http://www.thenexusforums.com/index.php?/topic/280905-airship-bunker/

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Hi Trooper,

 

Ive only had a quick skim read over your threads, My other half is insisting on watching t.v >.>

- for your maze, the wall set will offer you the ability to create the maze, all you will need is some basic GECK skill of placing objects, and the creativity to make the maze exciting of course. :)

 

I have fallen in love with the second idea, but feel it is a grand undertaking, You might be best to assemble a small modding team to help with everything you need. :)

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