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New game CTD (chimes than crashes)


Devilsedge

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Hey guys, just finished modding my game and I can't quite pinpoint the reason its crashing. I installed mods in waves. after wave 3s installation I started having a strange CTD. I disabled all of my mods that I had installed during wave 3 but it still crashes.

 

A description of the issue is as follows. the game allows me to create my character and start. it loads the first few quests and mods and than it makes a chime sound and crashes (a chime as in something is added) I just can't pinpoint the problem.

I have attached a list of all of the mods I currently have enabled. Please help me, I have already spent 2 days modding and I really don't want to have to reinstall everything.

(keep in mind the list is in alphabetical, not load order. I use BOSS for load order)

Edited by Devilsedge
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BOSS is not perfect, and posting an alphabetical list doesn't help at all, you know. Neither does telling us you installed it in waves without telling us what was in the waves.

Also, you should use Bash's 'List Mods' function to post the load order, not a screenshot.

 

Just from a glance I can tell you a lot of your mods are waaaay outdated (e.g. your streamline is a full version behind)

Edited by whalecakes
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We need a better idea of your load order, as whalecakes helpfully suggested. Use Wrye Bash to create the list because it includes the version numbers of each mod. Here's how to do that: Post Your Load Order

 

Just working with what you did post I can see a few problems already and that makes me suspect there are more that I can't see because I don't know the actual load order or the version numbers. Start with this, though:

 

Get rid of Hrmns Oblivion Script Optimizer. It's buggy as hell and can cause weird CTDs.

You're going to need the OMG patch for Better Cities since you're running Origin of the Mages Guild along with BC.

Ditto for the Lost Spires patch for BC. Both of those patches are contained in the Better Cities package so you've probably already downloaded them. They're in the BC archive inside the patch folders. Dig them out and put them into your load order wherever BOSS suggests.

Your Streamline is an outdated version -- use the 3.1 beta. Even though it says "beta" it's still the best version and quite stable. That and it isn't likely to ever be updated so it probably doesn't actually qualify as a beta any longer.

If you're using Streamline you shouldn't need the two mods for purging cell buffers because3 Streamline does that on its own. Configure your Streamline ini file to do the purging, then get rid of those two esp files.

 

Now. Although everything I mentioned IS a definite problem and will cause you grief and hair-pulling at some point if you don't fix it, none of those things should be causing an instant CTD when the game loads. Therefore you've got some other problem going on that I can't see either because I'm stupid or because I need a look at your correct load order and version numbers of your mods.

 

First post your load order using Bash, then go fix the stuff I listed. Come back here and hopefully somebody will have figured out what else it is that you need to fix. Good luck!

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I wanted to post using Wrye Bash I just wasn't sure how so thank you for telling me.

Here is the load order you guys had requested, I will take into account your suggestions and try it on my own.

 

I will only include a list of the Wave 3 as Waves 1 and 2 had worked and the list of mods is not named like my other folder.

 

Wave 3

Elder Council

Hentai Mania

MMM

OOO Full

Origin of the Mages guild (disregard this entry as I have removed it from my mods)

 

Here is the load order

 

 

Active Mod Files:
00  Oblivion.esm
01  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]
02  Mart's Monster Mod.esm  [Version 3.7b1]
03  Mart's Monster Mod for OOO.esm  [Version 0.9.9b2]
04  CyrodiilUpgradeResourcePack.esm
05  Better Cities Resources.esm  [Version 4.9.0]
06  BetterMusicSystem.esm
++  HrmnsOblivionScriptOptimizationv1.0.esp
07  Colourwheels Sexy Female NPCs.esp
08  Unofficial Oblivion Patch.esp  [Version 3.2.0]
09  Oblivion Citadel Door Fix.esp
0A  DLCShiveringIsles.esp
0B  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
0C  Better Cities .esp  [Version 4.7.0]
0D  BetterMusicSystem(SI).esp  [Version 1.0]
0E  Living Economy.esp
0F  Living Economy - Items.esp
10  Cutthroat Merchants.esp
11  Purge Cell Buffers - Cell Change.esp  [Version 1.0.0]
12  Purge Cell Buffers - Loading.esp  [Version 1.0.0]
13  Streamline 2.1.esp
14  DLCHorseArmor.esp
15  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
16  DLCOrrery.esp
17  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
18  DLCVileLair.esp
19  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
1A  DLCMehrunesRazor.esp
1B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
1C  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
1D  DMRA  Skimpy Armor Expanded.esp
1E  DLCThievesDen.esp
1F  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
20  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
21  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]
++  OOO-Container_Trap_Instant_Effects.esp  [Version 1.33]
22  Mart's Monster Mod.esp  [Version 3.5.5b4]
23  Mart's Monster Mod for OOO.esp  [Version 0.9.9b4]
24  Mart's Monster Mod - Shivering Isles.esp  [Version 0.18]
25  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b1]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.5.5b4]
26  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.5.5b4]
++  Mart's Monster Mod - Safer Roads.esp  [Version 3.5.5b4]
27  Mart's Monster Mod - Foxes.esp  [Version 3.7b1]
28  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b1]
29  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b1]
2A  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b1]
++  Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp  [Version 3.5.5b4]
2B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b1]
2C  Hentai Mania.esp
2D  LetThePeopleDrink.esp  [Version 2.5]
2E  TheElderCouncil.esp
2F  DLCBattlehornCastle.esp
30  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
31  DLCFrostcrag.esp
32  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
33  Knights.esp
34  Knights - Unofficial Patch.esp  [Version 1.0.9]
++  Mart's Monster Mod - Knights.esp  [Version 3.7b1]
++  Mart's Monster Mod for OOO - Knights .esp  [Version 3.7b1]
35  The Lost Spires.esp
36  Origin of the Mages Guild.esp  [Version 6.1]
37  Harvest [Flora].esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
38  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
39  Colourwheels Sexy Imperial Legion.esp
++  Short Grass V3.esp
3A  Quest Award Leveller.esp  [Version 2.0.1]
3B  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]
++  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]
3C  Alternative Start by Robert Evrae.esp
3D  No psychic guards harder v1.2.esp
3E  Oblivion XP.esp  [Version 4.1.5]
++  SW01Plus.esp
3F  SeductiveIdles.esp
++  Mart's Monster Mod - Resized Races.esp  [Version 3.5.5b4]
40  Moonshadow Elves - Sc.esp
41  _Ren_BeautyPack_full.esp
42  IDKRRR_C_race.esp
43  IDKRRR_C_race_closed_mouth_version.esp
44  Chocolate Elves.esp
45  bgMagicEV.esp  [Version 1.7EV]
++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
++  bgMagicItemSigil.esp  [Version 1.68EV]
++  bgMagicEVStartspells.esp  [Version 1.68EV]
46  bgMagicBonus.esp  [Version 1.7EV]
++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
47  bgMagicEVPaperChase.esp  [Version 1.68EV]
48  bgMagicAlchemy.esp  [Version 1.57]
49  bgMagicPotionNumberSoulGemValue.esp  [Version 1.68UV]
4A  Better Cities Full.esp  [Version 4.9.0]
4B  Better Cities - VWD of the IC.esp  [Version 4.7.0]
4C  Better Imperial City.esp  [Version 4.9.0]
4D  Better Cities Full FPS Patch.esp  [Version 4.9.0]
4E  Better Imperial City FPS Patch.esp  [Version 4.8.1]
++  bgMagicShaderLifeDetect.esp  [Version 1.68]
4F  bgMagicLightningbolt.esp
++  OOO-Magic_Script_Effect_Fix.esp  [Version 1.33]
50  Bashed Patch, 0.esp

 

Edited by Devilsedge
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That depends on what you're actually doing. You'll want leveled lists and you'll want to check most of the patches you're using in the merge section. You'll probably want to import all the other sections from the UOP, as well as most of the stuff from MMM and OOO.

If waves 1 and 2 worked, and no longer work after wave 3 was installed (even with wave 3 deactivated), then it is possibly an issue with one of the resources in wave 3. Wave 3 consists of some very very large mods and they each should be installed one at a time, especially OOO.

 

Edit -

Uninstalling a mod without removing the resources probably won't CTD you, but it might cause some graphical weirdness depending on what it was doing.

One thing I notice is that you don't have an MMM.esp, which is needed to activate the MMM.bsa that contains all the resources used by MMM, so that could be an issue. I don't think you're supposed to have both the Mart's Monster Mod and Mart's Monster Mod for OOO plugins active at the same time, either.

Edited by whalecakes
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hmm hmm hmm, I can't quite think of anything that would cause the CTD because it occurs when I receive an item or a spell or something along those lines, I don't know what it is exactly all I know is that it happens when the game chimes which means I receive something.
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I have literally spent a week now installing mods and reinstalling oblivion to fix my screw ups. I just wish there was a program that could tell you the root of the error. The announcement of Skyrim made me reinstall and now im just feeling really warn down from the game constantly crashing and me not being able to figure it out.
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