RandomAlex Posted June 28, 2015 Share Posted June 28, 2015 (edited) So I've just got into fallout modding and I have dived in headfirst. I made some minor edits to an armor mod I had installed (mesh and texture) and the textures go haywyre in nifscope when I try to use them on my modified mesh when i export it in certain nif versions. The issue only happens when I export in 20.2.0.7 (see picture http://imgur.com/sHXMe19) which is what the unmodified nif version was (which works correctly with the texture changes I made). If i however export from blender in the oblivion setting the modified mesh opens in nifskope with my modified textures correctly but i then cannot paste the branch onto the original mod armor. I know this was quite words and i may not have explained the issue all too well because well..it's a confusing issue. Please see the image for what happens. I've not seen any videos on how to make armor either so I'm going off written tutorials which can be somewhat harder. This is the unmodified mesh with my texture applied. Edited June 28, 2015 by RandomAlex Link to comment Share on other sites More sharing options...
RandomAlex Posted June 28, 2015 Author Share Posted June 28, 2015 And here is the modified mesh working with the texture but in the wrong nif version so it wont copy across. http://imgur.com/dAMM54z Link to comment Share on other sites More sharing options...
TixIssence Posted June 28, 2015 Share Posted June 28, 2015 Using the Oblivion Setting? There is a fallout setting you know that? Link to comment Share on other sites More sharing options...
RandomAlex Posted June 28, 2015 Author Share Posted June 28, 2015 Well i feel dumb brb when it goes wrong again haha. http://imgur.com/MU7vu37 Link to comment Share on other sites More sharing options...
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