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Combat Shotgun


siamatti

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you can easily do it yourself (and before you say you don't know how, i'll write instructions for you to follow)

 

open up the GECK, and load the main Fallout3.esm (under File -> Data)

let the GECK load (it could take some time, and the GECK may seem frozen, but it's running)

 

when the GECK has finished loading, you can start doing the work (which is very easy)

in the Object Window (the one on the left), go to Items -> Weapon -> Weapons -> 2HandRifle

in the list you get, you should easily find the Combat Shotgun (look at the Name column)

right click on it, and choose Edit

now, i would assume that you want to change all the combat shotguns in the game (though enemies that are spawned with these, will still have the normal shotgun shells, not 10mm rounds)

 

one of the first boxes on the right is called Ammunition

change it to Ammo10mm

in the Game Data tab (it's the one automatically opened), the second value on the right is Damage

change it to whatever value you want

 

do whatever changes you would also want, and then save (give the plugin whatever name you want)

then just check the plugin in FOMM, and go play :)

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