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WIP Castle Faolan


Tlaffoon

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haha it'll probably be awhile before it's available for download..and i'm notoriously slow, but I shall persist.

 

Anyway here are a few pictures of one of the locations for the quest version of the mod. Home of Lady Reva (based off a book character, kudos if you can guess the book). She will play a major role in the storyline and accompany the player throughout his adventure, or that's the current plan..anyway the pictures.

 

http://i.imgur.com/6ZA9Cqn.jpghttp://i.imgur.com/rrOT9wQ.jpghttp://i.imgur.com/voIpJh5.jpg

 

 

Basic back story without giving all the details away. The castle and surrounding village were attacked and destroyed by a raiding party, Reva escaped but was captured. While on a mission for the yarl the player finds the raiding party and rescues her leading to a series of events and so forth (the full version is a lot better trust me). Sadily to get the level of environmental immersion I want I will probably have to make a new village tileset or buildings that are destroyed, as their aren't enough vanilla models to make a village.

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  • 2 weeks later...

Good find melancholyroar :cool: I can definitely use that

 

I've been too busy with work and whatnot to work on the castle over the last few weeks..but I have had plenty of time to brainstorm the quest aspects of the mod. If you all are interested i'll post some of the stuff I've come up with and you all can give me some input? I have to say though I think it is much better than the original. It will include explaining the players past, killing orcs, rescuing a damsel in distress, uncovering plots, betrayals, and building your own small village and all that is just for laying the backstory for the next instalment.

 

Furthermore, for the quest version of the mod I think I'm going to move the castle to a seperate worldspace for more freedom with the layout and better overall performance. Also i'm considering changing the castle name to 'Castle Stark' and the player will be called Faloan (birth name as discovered from early quest) So after obtaining the castle the player would be known as Faloan Stark, Lord of Castle Stark, and warden of the northern Reach.

 

buuut I have a few task I need to finish before I do anything including finishing a small resource pack for someone and release a little player home which will need to be beta tested if anyone's interested?

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im interested in all you have said

 

i love a good backstory. maybe ask LAL mod owner for a compatibility to start around or in the castle?

 

and id be interested in testing the small home out for any bugs or issues etc ^^

 

you have a life so its no big deal we are grateful your even doing this its such a good idea

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Alright, i'll post some of the quest/dialog in a bit.

 

I thought about doing that, however, for the mod to work correctly the player will need to have completed the civil war quest. Mainly because i'm replacing the yarl of the reach after the war is finished and I dont want conflicts. I was also thinking about using a few characters from the civil war to accompany the player during his short stint as a mercenary.

 

-I'll send you a PM when the mod is ready :happy:

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I don't know if you touched on this but the idea of having an heir as a baby sounds good but the idea of them suddenly progressing to teen in the span of such a short time sounds like an awful idea. I also think forcing marriage would make a lot of people not happy and get you nothing but complaints, especially people who are already married to an NPC and don't want multiple partners.

 

 

edit: Actually I think I just thought of a way to solve the marriage problem through the use of an assassination, maybe even to the point that you can frame one of your enemies for it which will let you further cement a reason to go to war or unite tribes that at first weren't on-board.

 

That being said I don't mean to tell you what to do with the mod, this is just a suggestion :smile: I'm happy just being able to do a lot of the ideas you planned because it sounds really cool.

 

Though this is a suggestion that I'm not sure you thought about but what if we could make allies with certain factions or countries. Like being able to ally with Orsinium and one of the major political factions of Hammerfell or even the Thalmor that offers bonuses when fighting against whoever occupies the reach.

Edited by CiderMuffin
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The marriage aspect pretty much has to be forced for various alliances, birth of an heir (at least an immersive one), and quest progression. I plan to address the aging of the child through 10 or more stages over time lapses you won't simply come back one day and your baby has become a adolescent lol.

 

I'd like to implement an option like that but honestly I think it would be to difficult to do and would cause mod conflicts with custom spouses an such. Most likely for this mod to work correctly the player will need a new game or one in which the civil war has been completed but having not married yet.

 

In a nutshell the player will work with the new yarl to reunite mountain tribes and territories as well as assist some of the displaced orcs. The player becomes thane of a small recently attacked village then there will be attacks that take place around the mountain lands (killing many of the locals) by a Orc war band the player will be dispatched to put an end to these orcs amassing supporters and followers along the way(it is suspected the silverbloods where behind the attacks). They are the ones who planned the prior yarls death as he did not work in their untreated and plays a hand in the succession of the new yarl under the pretense that he is old and will die soon thus allowing them to take control after his death without it seeming like an obvious power play. War will be insighted shortly after the yarl tells the player 'now lord of castle stark' that he will name him heir to the reach. They return to the underkeep the yarl goes to bed and plans to announce the news in the morning. That night the yarl is killed by the silverbloods who pin his murder on the player. The player is arrested and due to be executed on the following day. Player escapes and the war for the reach starts.

 

I fully plan to implement alliances with other countries :)

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sounds like its going to be fun ^^

 

im liking story so far will there be any level requirments for activating each part? or any small quests inbertween to make it feel like you have been there long enough to earn trust

 

i kinda hate skyrim infact you turn up like with imperails they say "oh you look like your specail go do this alone" you do it and bam your really close the high ups and really important and then its over lol

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