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Making all explosives explode when hit, even if inactive (i.e. dropped from inventory)


NukaCooler

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Recently I was playing New Vegas, and came across a (modded in) raider with a sniper rifle, standing watch near some frag mines on a table. I just had a varmint rifle, so I was in no way equipped to take him head-on. I decided I'd be smart and shoot the frag mines, exploding him. Sadly that's not what happened. The frag mine I shot just bounced off and the raider turned around and shot me.

 

I know active explosives can be detonated with bullets, could that be extended to inactive ones too?

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