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Cant get custom walks to work with custom races


DarkFireTim

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So I'm using OBMM with this as my load order

 

Oblivion.esm

CM Partners.esm

cssBase.esm

DLCShivering Isles.esp

X.Races.Comp.esp

CuteElf11.esp

IDKRRR_C_race.esp

Chocolate Elves.esp

Beautiful People.esp

KT_CustomRaceFix.esp

CM Partners.esp

CM Partners Extra NPCs.esp

CM Partners Marker NPCs.esp

CM Partners More NPCs.esp

CM Partners NPC.esp

CM Partners Special NPCs.esp

cmChocolates.esp

Kawaii.esp

Specialanims.esp

cssCalisto.esp

cssImoen.esp

cssJaheira.esp

cssSafana.esp

ANBMiniMicroBikini.esp

cssMazzy.esp

cssNalia.esp

 

 

I'm currently running Pretty Woman with BBB support walk animations and they work fine for all the default races but none of the custom races use them. I'm using just Pretty Woman at the moment since its really easy to see if its working or not as soon as the game starts but I've tried Woman's Move with BBB, standard and more sexy versions, as well as Umpa's with BBB. They all had the same problem, everything worked for the standard races on the PC and all the NPC's but none of the custom races used any of the custom walk animations. I just uninstalled and reinstalled Oblivion, and then added in all the mods using OBMM. Spent a few days trying to find similar problems on FAQ's and walkthroughs and not much has helped so far.

 

Possibly unrelated, but you never know so I'll through it in as well. If I cycle through all the races during character creation I stop being able to change eye color but everything else still works fine.

 

So what do you guys think and can anyone give me a hand?

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Which mods should I bash and how? I've tried to avoid bash so far as it required that I install like 4 different python related programs. Also from the read mes and faqs I've been able to find it it didn't sound like something I wanted to deal with if I didn't have to. I'll download python and give it a try, but if anyone has a different suggestion I'd appreciate it.
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Same problem here. All the animations work with default races but nothing happens to the custom ones.

I've tried putting it at the end of the mod list and still nothing.

Thanks in advance.

 

Edit: Idle animations from the mod (pretty woman btw) are working. I don't know if that matters, but...

Edited by feka
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All right spent some more time with BOSS and BASH and figured out some of what I was doing wrong. Custom walks now work for my PC no matter what race I use, but my custom race NPC's and companions are still using the vanilla walk and I have no idea why. I'm running Vista and the games installed to D:\Bethesda Softworks, my current load order after BOSS and BASH is

 

Oblivion.esm

cssBase.esm

CM Partners.esm

DLCShiveringIsles.esp

ANBMiniMicroBikini.esp

CM Partners.esp

CuteElf11.esp

Kawaii.esp

Elves of Lineage II.esp

Beautiful People.esp

IDKRRR_C_race.esp

X.Races.COMP.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPC.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

cssCalisto.esp

cssImoen.esp

cssJaheira.esp

cssMazzy.esp

cssNalia.esp

cssSafana.esp

KT_CustomRaceFix.esp

Bashed Patch, 0.esp

 

 

 

I'm using Pretty Woman and Sensual Walks for the custom walk both are bashed into "Bashed Patch, 0.esp" and BASH said to pull them from my LO. Hopefully this gives someone an idea as to what I missed or broke cause this is getting mighty frustrating on my end. Also if I failed to post some pertinent piece of information let me know so I can go get it and throw it up here.

Edited by DarkFireTim
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