BarbyFN Posted July 3, 2015 Posted July 3, 2015 When I open a mod in GECK with FOSE I can't change or add scripts. Long ago since my last Fallout mod so maybe I'm doing something wrong, this is what I do: 1. Open the mod with GECK-FOSE (changing the shortcut to "C:\Games\Fallout 3\fose_loader.exe" -editor")2. Locate Scripts in the Object Windows and double click to edit a script.3a. Delete lines (or the entire script) then save.3b. Or right button + new, copy my script from Notepad++, paste and save. Now the problem is that I press the diskette button to save, or the menu file>save, and when I close the script it prompts a warning to save, I choose to save (again), close again and prompts again the same dialogue. I can't close the window saving saving, just need to choose "cancel" to close the script window. Am I doing something wrong or is a bug?
BarbyFN Posted July 4, 2015 Author Posted July 4, 2015 Problem solved, just reinstalled the GECK, updated to 1.5 and deleted the GECKCustom.ini and GECKPrefs.ini. I wish to know why that happened anyway.
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