Fenryr3001 Posted July 3, 2015 Share Posted July 3, 2015 Lately I have noticed how much of a unintentional rip off my Character is to Adam Jensen from Deus Ex Human Revolution.He got the "being a Cyborg but he didn't ask for it" Thing,and the Implants/Augments are fairly similiar.I have been looking for a Melee Weapon but I never found one that suits my needs.So after I saw a Machete I noticed how it looks exactly like the Arm Blades from Adam.What I am asking now is that someone takes the Machete,mount it on the Arm and makes it a Unarmed Weapon. Link to comment Share on other sites More sharing options...
devinpatterson Posted July 3, 2015 Share Posted July 3, 2015 What I am asking now is that someone takes the Machete,mount it on the Arm and makes it a Unarmed Weapon. I believe I can do that for you. Are the arm blades only extended during hand to hand combat (as I would imagine), or does Adam sometimes have the blades extended even if he has a pistol (or something else) in his hand? Do you mind the fists being balled up during hand to hand combat (the blades would still extend from the top of the forearm)? Link to comment Share on other sites More sharing options...
Fenryr3001 Posted July 4, 2015 Author Share Posted July 4, 2015 (edited) They are only extended on Hand to Hand Combat. Deus Ex Human Revolution | All Takedowns/Finisher HD - YouTube so you know what I mean.And please make it a Quest Item so you can't lose it when your Weapons get taken away.WHile I just want them to go forward,having another pair of them going backward would also be nice. :smile: Edited July 4, 2015 by Fenryr3001 Link to comment Share on other sites More sharing options...
Stronglav Posted July 4, 2015 Share Posted July 4, 2015 Arm mounter minigun would be much more fun Link to comment Share on other sites More sharing options...
Fenryr3001 Posted July 4, 2015 Author Share Posted July 4, 2015 Arm.Mounted.Fat.Man. Link to comment Share on other sites More sharing options...
Splatulated Posted July 4, 2015 Share Posted July 4, 2015 arm mounted all the weapons make it a fat pack with options in MGM Link to comment Share on other sites More sharing options...
Fenryr3001 Posted July 4, 2015 Author Share Posted July 4, 2015 I just want the Machete.There already are a few arm mounted weapon mods. Link to comment Share on other sites More sharing options...
devinpatterson Posted July 4, 2015 Share Posted July 4, 2015 Do you mind the fists being balled up during hand to hand combat (the blades would still extend from the top of the forearm)? I wasn't sure if you missed this from my first post (just so we are on the same page); Do you mind the fists being balled up during hand to hand combat (the blades would still extend from the top of the forearm)? They are only extended on Hand to Hand Combat. And please make it a Quest Item so you can't lose it when your Weapons get taken away.WHile I just want them to go forward,having another pair of them going backward would also be nice. :smile: No problem with it being a quest item. I believe the most lore friendly way to introduce it is as a implant available from Doctor Usanagi, just like the other cybernetics (a perk)....although I can also make a cheat version if needed. I don't think the animations will work well with backward facing Nano-Ceramic Blades but we can give it a shot. They will be selectable from the weapons tab as per a normal weapon. Note that you may want to disable them for dead money, sometimes the script spazzes out when removing inventory items just as you wake up at the fountain and CTDs. I always wanted a cyberpunk total conversion. I'm OK with retro sci-fi, but my heart really lies with the cyberpunk genre. Link to comment Share on other sites More sharing options...
Fenryr3001 Posted July 4, 2015 Author Share Posted July 4, 2015 I don't mind the Fists being balled up (don't actually care).I thought about just putting the Blades on the Operation Table at Usanagi's,but having them be Implants would be even better.A thought of mine (that would require some work) is making the Armblades not being a Weapon in your Inventory,but rather a Hotkey that automatically adds them to your Inventory and equips them.Switching Weapons would remove them from your inventory until you hit the Hotkey again Link to comment Share on other sites More sharing options...
devinpatterson Posted July 4, 2015 Share Posted July 4, 2015 A thought of mine (that would require some work) is making the Armblades not being a Weapon in your Inventory,but rather a Hotkey that automatically adds them to your Inventory and equips them.Switching Weapons would remove them from your inventory until you hit the Hotkey again NVSE has a set hotkey function, so something like that could be done. Link to comment Share on other sites More sharing options...
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