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A Useful Animal Friend Rank 2?


EpicLevelCommoner

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It always kind of bothered me that rank 2 of the animal friends perk is just about useless. If animals are around, they're generally hostile to non-animals anyway, so having rank 1 does pretty much the same thing except in VERY specific and rare situations (the only one I can think of is in OWB, generally the nightstalkers aren't hostile to lobotomites or trauma suits - but now that I think about it, I'm not sure if rank 2 would even change that).

 

I don't know too much about the possibilities/limitations when it comes to scripting, but I was wondering if it'd be possible to change it to something like "when you're outdoors and combat is initiated1 there's a chance2 that a group of animals3 will appear to help you." Still maybe not SUPER useful, but could end up in some interesting/memorable encounters out in the wasteland.

 

 

 

1 - whatever makes the "combat music" start up

2 - I was thinking in the range of 25% to 50%, no higher than that

3 - I was thinking 1 to 3 or maybe 2 to 5, ideally of a type appropriate to your current zone, ie. regular geckos or coyotes around Goodsprings and Primm, nightstalkers around the Mojave outpost/Nipton rest stop, mole rats around Nipton or Novac, etc. Again, I'm not sure of the possibilities and limitations of scripting

Edited by EpicLevelCommoner
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