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More differentiated magic?


SpellAndShield

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In Oblivion magic was boring; illusion was a great example; higher level spells just made 'chameleon and/or invisibility' last longer or be more effective. I hope there are separate spells now that are actually differentiated. I only need one water breathing spell, not 20. Well anyway, I hope you get my meaning here.
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Seems pretty evident there are going to be less spells but they will do more depending on the circumstance if one reads all the available info. For example, instead of a separate fire ball or flaming hands spell, the fire spell is consolidated and just does different effects based on how you cast it. Edited by Fatalmasterpiece
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