ButchTheTunnelSnake Posted July 4, 2015 Share Posted July 4, 2015 Hello, I have a very quick question. I am this close to finishing a companion mod. I have all the dialogue/voice an lip sync done. But I was wondering, how can I make it so when you talk to him the first time, only the FollowersHired (like, "Do you want to travel with me?") dialogue option will show up. Then, after hiring him, things such as tactics, and and general questions will show up. So like you talk to him, and the only dialogue option would be "want to travel with me?" then when you select "talk to" on the companion wheel after hiring him dialogue options that were not there the first time will show up, if that makes any sense? Thank you! Link to comment Share on other sites More sharing options...
Athelbras Posted July 6, 2015 Share Posted July 6, 2015 Create two different INFO - Dialog Response records for the GREETING topic; make them dependent on the value of HasBeenHired (plus whatever other conditions are desired). Or have a single greeting response and conditionalize the topic responses that are linked via the Choices entries in the greeting. Link to comment Share on other sites More sharing options...
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