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Cannot save working script


Maniac3020

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I want to edit one little number in Project Nevada's bullet time script, but the GECK won't let me save the script. I know the script works, as the mod maker(s) were able to put it into the mod. I've even tried opening the script, and going strait to saving, without making a single change, but the Geck just refuses to save.

 

Is there a way to force the Geck to save even when thinks there are errors? (I know that it doesn't show error messages)

 

Or perhaps an alternate program for editing scripts?

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