HaydnGlenney Posted February 13, 2011 Share Posted February 13, 2011 In my opinion, out of the two fallout 3 was obviously way better. It had a better story line along with better characters. Not to mention it made you actually feel like day to day survival was a challenge. There was no walk into a casino and win big or join the army and save the world. Fallout New Vegas is just too civilized. Too safe. I think if someone took the key features from fallout new vegas and put them into fallout 3 then the game would be way better. Some of the good features that could be brought over to fallout 3 are: 1. The companion wheel2. The new weapons and ammo3. The new clothing4. The updated skills (Guns, Survival)5. Weapon mods These are just a few of the great features that I think could be transfered over to fallout 3. I'm not someone who knows how to create mods so I'm just hoping someone else wants to listen to my ideas and give them a try. Having this stuff in 3 would be really cool. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 13, 2011 Share Posted February 13, 2011 i'm pretty sure that at least some of these can't be done, and some others can't really be released things like weapon mods can't really be done, at least not in the way they were in New Vegasthe way weapon mods were implemented into New Vegas was hardcoded, and you can see this in the New Vegas GECKbut you would have to actually re-write the FO3 GECK to allow such things (which is obviously not doable)however, you should know that the whole concept of weapon mods was influenced by an amazing mod called WMK (or Weapon Mod Kits) by Antistar, and you can easily find it here on the FO3Nexus as for new ammo, the whole ammo selection is also hardcoded into the game, and can't really be done (again, not in the same way)there are mods that allow you to switch things about your weapon (like having an assault rifle with a grenade launcher attachment, to which you can switch using a specific button)the problem with this system is that it's basically switching between two different weapons, while in New Vegas, you are only switching ammoso again, unless you can re-write the GECK, it's not really doable as for the weapons and armors from New Vegas, since the game is copyrighted, you can't release anything that comes in ityou can create the plugin that adds the items, but every single user will have to unpack the BSA archives, find the contents that he\she needs, and copy them over to the FO3 directoryi don't know about you, but to me it sounds like too much trouble, for very little gain there are so many great mods around here, that you'll never feel a loss about not having the New Vegas itemsi noticed that you have just joined this site, so maybe you just didn't browse the amazing collection of mods hereso do try it, and see for yourself, the wonders of modding games :thumbsup: if you want any suggestions, there are plenty of threads about this, so search for them, or you could just ask :happy: Link to comment Share on other sites More sharing options...
HaydnGlenney Posted February 13, 2011 Author Share Posted February 13, 2011 thanks for the advice. I'll be sure to check out the site. Thank you! Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 13, 2011 Share Posted February 13, 2011 don't mention itif i may recommend you a method of finding mods, there will be two first is to look at the Top 100 pageyou will find many amazing mods on that page the second way is to decide on a category, go to it's page (in the Browse Category page), then either organizing it according to downloads or endorsements, and in a descending order (so you'll get the best mods first) also, if you want something specific, you could always ask :thumbsup: Link to comment Share on other sites More sharing options...
HaydnGlenney Posted February 14, 2011 Author Share Posted February 14, 2011 Do you think you could recommend some good ones? Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 14, 2011 Share Posted February 14, 2011 Do you think you could recommend some good ones? well, of course i canin fact, i'll be happy to :thumbsup: i should point out that i am using a rather small amount of mods, but each mod is quite large, in terms of effects on the gamemy normal set-up of mods is based on a FWE - MMM - EVE - WMK combinationFWE is probably the best gameplay enhancing mod around, and it makes the game much much harder, but also much more funMMM gives you a greater variety (though not as great as FoTM, that i never really tried). it isn't perfect, but it sure is greatEVE is all about energy weapons, and this mod has all the best things for energy weapons, from different looks to cool explosionsand as i said in a previous post, WMK is the inspiration behind the weapon mods in New Vegasthough it works through a workbench, and mods are universal, not item specific, this is still one hell of a modallows you to modify plenty of weapons, and also remove the mods, if you didn't like the result now, these 4 mods are just the base ones for mei won't play without them, but i always want to get moreso the next batch of equally great mods include UPP, which is an awesome perk pack, that really gives you some great optionsFellout, that makes the wasteland look as beautiful as it is deadly (and with the darker nights of Fellout, you won't see the cigarette in your mouth, but for this FWE has night vision options)i'm also using BoE (Book of Earache), that is a great weapon replacer with some amazing tweaks (TacLights, Light Amplifications and such), that also adds plenty new weapons, to compensate for the tiny arsenal of the original Fallout 3 (though i think FWE and EVE add some more weapons as well) another batch of small mods that are just too great to pass on, are the quest mods by Puce Moose, and the A Quest For Heaven mod series by Fireladyboth of these modders are amazing, and each have their own incredible series of mods (Firelady is still working on her latest mod, while Puce Moose has moved to New Vegas, or at least that's as far as i know) other than these, i have some more mods, but non of them is as essential as the ones i mentioned if you want any other suggestions, especially specific suggestions, i would do my best to assistand if you need any help, you can always ask :happy: Link to comment Share on other sites More sharing options...
HaydnGlenney Posted February 14, 2011 Author Share Posted February 14, 2011 thank you very much. I only have a mac so i cant purchase the game for a while. But its nice to dream lol Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 14, 2011 Share Posted February 14, 2011 well, any dream may come true, if you try hard enough :)hope you'll get to live this dream soon, and not get disappointed (i don't think you will, but stranger things have happened ;)) enjoy, and you are most certainly welcomei always enjoy helping others when i can :thumbsup: Link to comment Share on other sites More sharing options...
mikeloeven Posted February 17, 2011 Share Posted February 17, 2011 well, any dream may come true, if you try hard enough :)hope you'll get to live this dream soon, and not get disappointed (i don't think you will, but stranger things have happened ;)) enjoy, and you are most certainly welcomei always enjoy helping others when i can :thumbsup: for a bunch of reasons this will not happen but i really dont see why copyright cant be bent slightly to allow the fallout 3 worldspace and quests/dlc to be ported to new vagas mabe use GTS to join the two worldspaces. kinda like what they did in pokemon gold and silver where the map from the red and blue was still there and you got access to it later once you beat the first worldspace ((yes i used pokemon as a reference and am ashamed but this is the only instance i can think of where a map from a prequel was added to the sequel)) Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 17, 2011 Share Posted February 17, 2011 well, any dream may come true, if you try hard enough :)hope you'll get to live this dream soon, and not get disappointed (i don't think you will, but stranger things have happened ;)) enjoy, and you are most certainly welcomei always enjoy helping others when i can :thumbsup: for a bunch of reasons this will not happen but i really dont see why copyright cant be bent slightly to allow the fallout 3 worldspace and quests/dlc to be ported to new vagas mabe use GTS to join the two worldspaces. kinda like what they did in pokemon gold and silver where the map from the red and blue was still there and you got access to it later once you beat the first worldspace ((yes i used pokemon as a reference and am ashamed but this is the only instance i can think of where a map from a prequel was added to the sequel)) well, it's not actually something that you can't do, you just can't do it normallyyou see, there is no rule saying that you can't have one of these games in the otherthe rule is that you can't upload any copyrighted material (and the owner and admins of this site have decided upon this, so you can't do it, at least here) so in theory, if you make a plugin that just combines both games, and requires the esm files of both games, i think you may be able to release it, as long as you only release this specific plugin, and nothing copyrightedthis will mean that you will have to own both games, and manually copy the needed files from one game to the other it is possible, but it seems like far too much work, without too much gain (especially due to the differences in the games, in which case you will probably need to remove many of the functions in New Vegas, since they aren't found in Fallout 3) Link to comment Share on other sites More sharing options...
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