ManehattanProject Posted July 5, 2015 Share Posted July 5, 2015 For once it's not a FNVEdit/Mod component question! So I just found out about the huge amount of Mothership Zeta assets in FO:NV and I created a "Power Core" that's designed to float on an internal levitation field of its own. It's a SCOL off of a few different FO:NV items, including the "Generator Core" from MZ. Any suggestions on how would I go about animating a slight "floating/bobbing" effect for this item? Link to comment Share on other sites More sharing options...
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