ElCapitan8866 Posted February 16, 2011 Share Posted February 16, 2011 Hi, I come from the offciail forums as I didn't get much feedback there. Here ismy problem: I am having some problems with most games regarding texture anisotropic filtering, I think, or it may be a problem related to LOD bias. Here are my specs: [email protected]4gb OCZ ram@667mhzATI HD 5850X-Fi XtremeGamer And here are a few screens: http://img830.imageshack.us/img830/6490/60983274.th.jpg http://img600.imageshack.us/img600/3641/89465727.th.jpg http://img28.imageshack.us/img28/4962/88805878.th.jpg http://img194.imageshack.us/img194/7669/39755176.th.jpg I seem to see "shadows" or areas of low resolution textures (I have marked the "boundaries" where high resolution and low resolution textures meet with red curves) sweep the landscape as I move or jump high into the air. The effect is very noticeable when the game is in motion, and is very distracting. As I mentioned before, I see this effect on other games like Oblivion, Fallout 3, Doom 3, Stalker, etc but it is not very noticeable on those games. I am running Morrowind with MGE. I have tried the following: - Forced AF thorugh ATI cantalyst center and MGE- Disabled MGE- Playing with MGE LOD bias settings- Changing the scaling and mipmap filter settings in MGE- Update/downgrade ATI drivers- Different settings combination in the ATI Catalyst Center- Pulling my hair out in frustration- Standing upside down while launching the game I did some experimenting and it seems these "shadows" vary in intensity in proportion to mipmap level. I tried disabling the CatAI but no go, and playing around with the AA settings didn't help either. Temps are not that high (<55 for CPU under load and <50 for GPU). Increasing fan speed didn't do anything either. Any ideas? Link to comment Share on other sites More sharing options...
Recommended Posts